articuno1508's Comments

Game Comments
Play TF2 Crate Sim TF2 Crate Sim Nov. 20, 2011
How are the prices calculated?
Developer response from stripedypaper

it just counts how many keys each unusual took

Play Kick Out Bieber Kick Out Bieber Jun. 23, 2011
This gameplay is terrible relative to the other launch games.
Play Clarence's Big Chance Clarence's Big Chance May. 05, 2011
First thing I thought when I saw the text: Hmm, this is Raider style humor. Then I saw the creator.
Play MARDEK RPG: Chapter 1 MARDEK RPG: Chapter 1 Jul. 07, 2010
The "Play Chapter 2" button after saving at the end leads to Crazy Monkey Games. That definitely goes against the "play all chapters on one site" advice at the beginning.
Play Tower of Greed Tower of Greed Nov. 22, 2009
Congratulations! You just won the A Winner Is You! Badge and 60 points! Woot.
Play Adventurous Eric Adventurous Eric Nov. 22, 2009
An amazing new take on an old concept. 5/5
Play Tower of Greed Tower of Greed Nov. 22, 2009
Hmm, I can consistently get above 250k, now, but I die before 500k every time. X_X
Play Raider: Episode 2 Raider: Episode 2 Sep. 08, 2009
Heh, I just got a time of 8:46 by hitting all the right spikes and skipping all the relics in beginner mode.
Play Raider: Episode 2 Raider: Episode 2 Sep. 05, 2009
I have no idea why people think this boss is easier. It's harder to dodge than the first, if anything. Must be because of the extra HP in easy mode.
Play Raider: Episode 2 Raider: Episode 2 Sep. 04, 2009
Holy crap those walls of death move fast on expert mode.
Play Raider: Episode 2 Raider: Episode 2 Sep. 04, 2009
I'm somewhat surprised at the discrepancy between the top four scores and the rest. I know for a fact they're legitimate, though.
Play Raider: Episode 1 Raider: Episode 1 Sep. 04, 2009
Holy crap, I just found out that Firefox virtually completely removes all lag for some reason. Or it may be just another confounding factor.
Play Raider: Episode 1 Raider: Episode 1 Sep. 04, 2009
Also, the achievements page has a few things left over from episode 2, like *spoiler* "Fire Guardian" *end spoiler* and "15 minutes." And the new engine really doesn't fix the fig room glitch. Also, I didn't test this, but is the boss hittable with the sword now? If not, that makes the gunner achievement impossible. Man, I feel like an idiot assuming there was already a new engine just because it was a day after that post. XD
Play Raider: Episode 1 Raider: Episode 1 Sep. 04, 2009
Argh, curse you, muscle memory! This new engine is making me lag at different places. Oh, and it deleted my A-rank from my home comp. :P Still doesn't change my rating of 5 though.
Play 99 Bricks: the Legend of Garry 99 Bricks: the Legend of Garry Sep. 04, 2009
Seconded AioriaRox's comment. Same for Raider, too.
Play Canabalt Canabalt Sep. 03, 2009
Three achievements based on one statistic reporting? Sad.
Play Raider: Episode 1 Raider: Episode 1 Sep. 02, 2009
Hmm, I was hoping the new engine would fix the glitch in the room before the golden fig, in which holding left would fail to get you into the hole, but apparently that glitch is still there. In my last 5 tries, 4 have ended up landing me on the spikes and killing me. The failsafe of multiple holes isn't very useful, either, as killing all of the turrets would take too much time from the S rank and the one just above the bottom leads to a dead end. Man, I was hoping to get an S rank on my *home* computer, too, so I could potentially see any secrets S-ranking all levels would hold. :(
Play Raider: Episode 1 Raider: Episode 1 Sep. 02, 2009
Wow, now that I can compare the effects of the new engine on the same stages, I can see that performance really is much better. It might just be the placebo effect though.
Play Raider: Episode 1 Raider: Episode 1 Sep. 01, 2009
Yeah, this one seems to run slower when the screen moves on some computers (aka mine), but it's probably the old engine. I wonder if it's been changed yet?
Play Raider: Episode 2 Raider: Episode 2 Sep. 01, 2009
Xaeroecks, "fake difficulty" is stuff like giving a choice of two paths, one of which you can't return from and which will kill you, or just popping a spike out of nowhere unexpectedly. Different physics is not "fake difficulty."