@Dev : this game is very similar with our games, Epic War Legends.
If you wanna pump up your rating you should add additional control at the battle , if not , the game will ended up like mine :) . Rating will be not too good .
But believe me once you have your player hooked, they will likely to play the game and getting addicted. Last suggestion you should expand energycap to 40-60 .
Its very polished and well designed game and i know this is not fit with web . Wish you luck on this game.
For Anyone cant play the game after doing this
- update unity webplayer
- update Firefox / safari
open this tips
- easier waves on level 5A and 8A
- change exit button text in tutorial into close button
- pvp in-battle keyboard shortcuts
- uncouple the options interface and battle area, so that dragging the volume sliders will not pan the camera
- fixed bug repeated confirm button rewards when constantly click on confirm button
- bug on spells popup menu when you can't afford to buy a new spell, you cant exit the warning
- fix unlocked skill that can be used by clicking the empty skill box
- remove all other units from new unit popup if a hero is affordable for the first time, this hopefully encourage players to unlock heroes before units
- remove evolve units from new units popup when unit is not evolveable yet
- removed 'Run in background' feature, some crash reports received after feature set
- Units page is broken, even after refresh
- in-battle keyboard shortcuts
- fix unit failed to detect enemies
- fix bug titan sell
- fix bug equipment +10 cant sell
- fix bug flame devil II attack type
- fix immortals on journey 5c,10c,18c,25c,26c,27c
- faster battle timing
more fix come soon
@all : thanks for you early feedback . About "curency" used for unlock content, we have design it so player can unlock most of the content without buy curency pack . But it would be nice if you can support us :) .
ps. Crystal can be acquired from pvp achievement , achievement , clear stage reward .
- fix mixed up cooldown and population on unit information
- fix unit idle too much
- glitchy dwarf engineer firing effect
- normal is called easy in titan menu, hard is normal etc...
- remove popo spawning timer in the beginning of quest battle
- text damage + health bar player = green