How much does your character develop leveling? Killed in the mine until level 3, but its so tedious. Stats never really grow, too many button mashed to kill. And theres no variety. No magic, no items, just mash attack over and over, and the monsters deal no damage. I swear I must be doing something wrong with this game.
I must have done something wrong. I tried Blacksmith because it said was the most in depth path. But there was only one quest. Took about 20 minutes before I found the casino. Bought the house at 14, upgraded it fully, but never found someone to marry. Worked into my 60s, and never found anything else to do, so i quit. Did I miss something?
Really well done. The radio chatter was a nice addition, but I did turn it off after about 20 min, it became very repetitive. Also didnt see much use to the difficulty levels as you dont earn additional rewards for higher difficulty. I didnt mind the upgrade track, having to choose one path or another, but typically, I like to be able to unlock everything by the end of the game.
Dang, got over 1mil distance traveled yesterday, come back and all progress reset. I hate when that happens. Probably will wait for bugs to be fixed before starting over again, and hope it doesnt happen again.
Just started out, but so far I love it. Lots of upgrades, good prestige system, and "star" rating upgrades system. Lots to progress, just what an idle game needs to keep people playing. And full idle, with tap crits is a nice touch.
So far, pretty fun. Couple of bugs ive run into: idk how, but I broke the achievement popup thing. It keeps repeating the new max speed popup, even after refreshing. It always shows the new highest, so if i buy an engine, then refresh, it updates, but still just constantly shows. Also, money stops at 999,999, even though there are upgrades that cost 1 million plus, so no way to purchase those.
Its actually a pretty fun game, kind of reminds me of Royal Revolt. Saldy, its completely ruined with the amount of money one can spend on powerful items, heroes and upgrades. If you arent into spending hundreds of dollars on unity games, this is a pass. What a shame for an otherwise great game.
Pretty fun game, about to do the second reset. I am confused on the equipment and stat choices though. Why all the move speed on the items with attack speed? You want to give them faster attack, but the move speed gets them killed, because your "tank" is always a room or two behind, and trying to pick up loot. Makes no sense.
Fun game, good pace, and lots of upgrades. And dont bother listening to those about trophy lock. Its not that big of a deal. Emails are free, and take 30 secs to make a dummy one to sign up with, everyone complaining is just being "drama llamas" :P
@xandramas while it is true that Rouleau founded both companies, Edgebee and Cloudcade, they are different companies, so technically, this was not done by the same studio, but did have similar developers.
Firstly, not a card game. Its a Heroes Charge clone. Secondly, its a really badly done clone. Long load times, and lots of bugs and freezes, probably because it was a mobile port that wasnt coded properly. If you want to really play this, play on your mobile device. But I could name a dozen of these types of games that are better done than this one. Pass.
Still needs some work, but is coming along. Still waiting for the floor selection button/s, the cards have no description on what they actually do (could use tooltips or something to tell what effect they have on the hero), and at the start of the game, theres nothing that tells you that you have to upgrade a weapon 6 or 7 times just to get autoattack. For an idle, it would be nice to know what it takes to let you idle.
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