Interactive buddy scripting code 1 NUKE:
=i+1;
say(“Im gonna get nuked!!! :)”, 5);
if(getMouseDown(),explode(getBuddyX,getB ud
dyY,150.0),assign(run,“notyet”),
;
if(getMouseDown(),addConstraint(“body”, 500, 363, 0));
if(getMouseDown(),addConstraint(“lArm”, 250, 380, 0));
if(getMouseDown(),addConstraint(“rArm”, 350, 380, 0));
if(getMouseDown(),addConstraint(“lLeg”, 30, 380, 0));
if(getMouseDown(),addConstraint(“rLeg”, 100, 380, 0));
if(getMouseDown(),addConstraint(“head”, 150, 370, 0));
zapchair:if(firstRun(),;
if(firstRun(), setBuddyPos(287, 100));
if(firstRun(), assign(a, create(“baseball”, 275, 375, 0, 0)));
if(firstRun(), assign(b, create(“baseball”, 275, 360, 0, 0)));
if(firstRun(), assign(c, create(“baseball”, 330, 375, 0, 0)));
if(firstRun(), assign(d, create(“baseball”, 330, 360, 0, 0)));
if(firstRun(), assign(e, create(“baseball”, 330, 345, 0, 0)));
if(firstRun(), assign(f, create(“baseball”, 275, 345, 0, 0)));
if(firstRun(), addConstraint(a, getX(a), getY(a), 0));
if(firstRun(), addConstraint(b, getX(b), getY(b), 0));
if(firstRun(), addConstraint(c, getX©, getY©, 0));
if(firstRun(), addConstraint(d, getX(d), getY(d), 0));
if(firstRun(), addConstraint(e, getX(e), getY(e), 0));
if(firstRun(), addConstraint(f, getX(f), getY(f), 0));
if(firstRun(), setBuddyPos(287, 360));
if(firstRun(), addConstraint(“lArm”, 275, 355, 0));
if(firstRun(), addConstraint(“rArm”, 330, 355, 0));
if(firstRun(), addConstraint(“body”, 300, 360, 0));
shock(getBuddyX()randomBet(-20, 20), getBuddyY()randomBet(-20, 20));
release for freeze and zapchair:;