Simple. Brilliant.
This is quite an achievement. I don't think any other game manages to have the word "gay" appear so frequently in the comments without the word being used as a description of the game itself. Hmmm. ;)
Now I am inspired. If people can enjoy a story space consisting of permutations on pairings between three simple characters, imagine what greatness could arise from a more complex and nuanced story. Thanks! :D
Brilliant graphic design and interface design and presentation! :D Wow. I'm learning a lot from this. Very clever, very slick, very cute.
The game's not bad either. ;) Nice physics and controls and originality. I like it. I'm also noticing a trend, not just in this game, but in general - that many Flash games are incorporating achievements directly instead of relying on the portals adding them. I can only expect in-game achievements to become standard in Flash games, just like high scores.
For some reason playing this game has made me very happy. Must be that song. :)
It is apparent that every piece of this game has been well thought out - I admire its craftsmanship and presentation. I think the parody, or commentary on games, succeeds in large part because of this high level of polish. Well done.
I particularly liked the way that normally implicit, interactively communicated information is instead communicated through text. It's an interesting inversion, and of course much easier to implement. :)
This game has inspired me: Forget pandering to the masses! Just parody those who pander to the masses - even easier! Though I suppose that is still pandering, just to a different audience. How about a game that panders to both the jaded devs and the fun-seeking masses? Now that is what I call win. Excellent.
I see a use for cornandbeans' song {Colossus} coming up...
axcho's comments