beeble2003's Comments

Game Comments
Play MARDEK RPG: Chapter 2 MARDEK RPG: Chapter 2 Oct. 19, 2014
*How much* do you actually have to read before the game starts? Seriously, if I wanted to read pages and pages of text, I'd pick up a novel. The fact that I tried to play a computer game suggests that, you know, I wanted to play a computer game.
Play Hook Hook Oct. 07, 2014
This was great until it turned into a bunch of timing exercises and I lost interest.
Play Deadly Neighbors 2 Deadly Neighbors 2 Oct. 07, 2014
This is ridiculously unbalanced. Ranged attacks that take about a fifth of a character's hitpoints at any distance, when it takes the characters at least five turns to cross the board? That means I'm dead before I've even had chance to engage! Ridiculous.
Play Deadly Neighbors 2 Deadly Neighbors 2 Oct. 07, 2014
Wait. The special items come when you finish a *neighbourhood*? As in, minimum 15 fights? For an easy badge? I've been playing half an hour already and I'm less than half-way there? An hour plus of grinding is usually worth a medium at the minimum.
Play Deadly Neighbors 2 Deadly Neighbors 2 Oct. 07, 2014
What's money for? Why is there a badge for what seems to be a completely random event?
Play Building Rush Building Rush Sep. 28, 2014
Doh! Six dollars short of the hard badge!
Play Red Remover BLAST Red Remover BLAST Sep. 24, 2014
When you were writing the code to tell the user where the mute button is, you should have been thinking, "Hey, if I put the mute button somewhere obvious, I won't have to tell people where it is!"
Play Amberial: Nebulosa Realms Amberial: Nebulosa Realms Sep. 17, 2014
Why do I have to use the mouse to restart? Why is there no "next level" button?
Play Super Villainy Super Villainy Sep. 17, 2014
@ZJM1 You never need to stop firing so there's no need to have a "stop firing" button. (To be honest, you never need to use bullet time, either. The main advantage of bullet time is that it gives the left mouse button something to do other than fire!)
Play Colorize Colorize Sep. 16, 2014
This just gets annoying when an arbitrary subset of the pieces don't move, with no indication of which, and the other places fly around the screen when you try to drag them.
Play oO oO Sep. 12, 2014
I like and admire the idea of this but, unfortunately, I just don't find it fun to play.
Play Curl Up and Fly! Curl Up and Fly! Sep. 07, 2014
Parts of this aren't very well thought out. For example, I just got both medium badges (all upgrades and 500,000ft). But I'm less than a quarter of the way to the Master Mine Diffuser (sic) badge and less than half way to Springboard Champion and Mega Pop.
Play Curl Up and Fly! Curl Up and Fly! Sep. 07, 2014
Somebody's arithmetic is... interesting. I just travelled 50,334 feet (9.5 miles) in 1 minute 21s and the game never said I was going faster than 45mph. But 9.5 miles in 1'21" is over 400mph!
Play Curl Up and Fly! Curl Up and Fly! Sep. 07, 2014
I turned music off. So why does it play music at me at the end of each run?
Play Kick The Critter Kick The Critter Sep. 06, 2014
The last area just completely fails to be fun. Sorry.
Play Zombotron 2: Time Machine Zombotron 2: Time Machine Sep. 01, 2014
Any game developer who thinks, "I know, I'll have an NPC who the player has to run around helping in some way" should poke themself in the eye with a pencil until they think something else instead.
Play Papa's Cupcakeria Papa's Cupcakeria Aug. 19, 2014
Whhhhhy? Why does Papa's Fill-in-the-Blank-eria always get badges? If I wanted to work in a fast food place, I'd be working in one and being paid for it. It's not like this is some kind of aspirational job like being a race car driver or a space marine, where you have to settle for the computer game because you're never going to land the real job...
Play Kick The Critter Kick The Critter Aug. 17, 2014
Yawn. There's so little control that, basically, playing the game is the same as watching a movie. So the actual game is this: spam-click the mouse while watching a really boring movie. This earns coins, which you can use to buy upgrades. The main effect of the upgrades is to make the boring movie longer.
Play Valthirian Arc Valthirian Arc Aug. 15, 2014
This could be a nice game but it has too many annoyances. Terrible routing: why do they keep getting stuck on lake shores? Too much is left unexplained. How do I level students up? What do the stats mean? What are the green smily faces in the student roster? Why can I only see the students' hitpoints when I hire them? According to the instructions tab, here are keys for "change stance": what does that mean and why aren't they mentioned within the game? This month, I'm supposed to graduate Mirage Casters: why do I only know what that means because one of the high-rated comments tells me? Why can't I mute the music except when on a hunt quest and why doesn't the game remember audio settings?
Play Invert Selection Invert Selection Aug. 13, 2014
If you're going to force me to watch the tutorial, even when I press "play" instead of "tutorial", is it really necessary to tell me the answers to the first five levels as well? Just let me play the damned game, OK?