beeble2003's Comments



Play Home

Apr. 24, 2016

Rating: 1

This isn't a game. It's just a very simple, almost childishly simple, story that you have to press the arrow keys, E and space a bunch of times to read.

The Several Journeys of Reemus

Play The Several Journeys of Reemus

Apr. 02, 2016

Rating: 21

Dear game designers. When I click the button to turn off the "music" (the same few notes repeated over and over barely qualifies for that term), it means I want to turn it off. Not turn it off until the end of the scene. Just turn it off. Forever.


Play RePixel

Jan. 31, 2016

Rating: -3

@ritob The database of images isn't huge. You can score 0 by building up your own database of what each of the images looks like when it's pixellated to 3x3.


Play Coloruid

Dec. 11, 2015

Rating: 3

It's a nice enough game but you really need to turn off the shaking of the display, which is super-annoying.

The Fancy Pants Adventures

Play The Fancy Pants Adventures

Nov. 15, 2015

Rating: 6

The controls in this game are indescribably, horribly, unplayably inaccurate. Seriously, the guy stops about a centimetre after you let go of the screen. It's ridiculous.

Street Race 2 - Nitro

Play Street Race 2 - Nitro

Oct. 25, 2015

Rating: 1

Meh. It lags and, about once every race, you let go of left or right, the game doesn't notice and you drive into the nearest building.

Lucky Tower 2

Play Lucky Tower 2

Oct. 23, 2015

Rating: 3

[A] JUMP [S] HIT I see what you did there!

AdVenture Capitalist

Play AdVenture Capitalist

Oct. 06, 2015

Rating: -2

Er, I mean the oil companies are a *thousand* times more profitable per second.

AdVenture Capitalist

Play AdVenture Capitalist

Oct. 06, 2015

Rating: -4

The upgrade costs make no sense whatsoever. Right now, I can pay about 140 octillion to go from 500 to 600 oil companies, versus about 21 nonillion to go from 400 to 500 pizza companies. So those 100 pizza companies are 150 times as expensive, despite the oil companies generating 100 times as much profit per second. Was anyone actually thinking when they invented the pricing system?

Heroes of Glory

Play Heroes of Glory

Sep. 25, 2015

Rating: 16

Did anyone from Kong even play this before awarding badges? The game crashed *four* times on me before I got the easy badge. It's now stuck telling me to click somewhere where there's nothing to click and this isn't the first time it's done that. Buggy piece of garbage I won't be wasting any more time on. Since the "gameplay" mostly consists of clicking where the game tells you to, then watching a boring battle, I won't miss it.

My Pet Protector 2

Play My Pet Protector 2

Sep. 18, 2015

Rating: -9

Sorry but this is just terrible. You spend forever selecting tedious character stats while thinking, "Gee, all these decisions and I don't know what consequences any of them will have. I wish I could just, you know, play the actual game!" And, then, the tedious character stat selection is over and... er, well, I'm not sure what. You're supposed to play the game now, I guess. Except that there are no instructions or anything to tell you what you're supposed to actually do. And no in-game mute button, either. Nor any way to turn off the mindlessly repetitive music without playing in total silence. And it doesn't automatically equip your starting weapon. And... Gah.

Line Game

Play Line Game

Sep. 16, 2015

Rating: 6

You should do something to make the visuals more annoying. Oh, wait. You already did.

FPA: Sneak Peek

Play FPA: Sneak Peek

Sep. 15, 2015

Rating: 6

1/5 for the ridiculously imprecise controls and the way that it just falls through a platform if the character intersected it as it was jumping up.

Idle Quotes

Play Idle Quotes

Sep. 08, 2015

Rating: 6

Why does it count "-" as a letter in the middle of words?

Idle Quotes

Play Idle Quotes

Sep. 08, 2015

Rating: 1

So, basically, the "game" is to "discover" every word in the English langauge in order, sorted by length and then alphabetically, by clicking my mouse. Is it OK if I yawn?

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Sep. 08, 2015

Rating: 1

This is an OK game but the interface is absolutely terrible. Far too much clicking is needed to do even the simplest thing. For example, in any other game, you tell your knight to walk up to sombody and hit them by clicking on your knight, then on the thing you want him to hit. In this game, you click the knight, click the square next to the thing you want to hit, click again to actually move there, click the sword icon and then click the target: five clicks! All of that is with the mouse but you can't scroll the map by clicking and dragging it: you have to hold down space like it's a shift key, and then you can click and drag. Buh? And shift acts like a non-shift key: you press it and release it to cycle through the characters. It makes no sense at all.

A Matter of Caos: Episode 4

Play A Matter of Caos: Episode 4

Sep. 05, 2015

Rating: -2

Well, f*** that. I can't win the game because I can't solve the most annoying rotating rings puzzle in the history of gaming. Maybe I'm missing something obvious but the pattern is so random that I honestly can't even see "Oh, I need to rotate that ring about a third of a turn clockwise." That just leaves spam-clicking until it happens to line up and then moving onto the next ring, but you can't do that because it keeps moving them at random. I'm actually pretty angry that you've taken up a couple of hours of my afternoon and then done a bait-and-switch into a shitty puzzle.

Developer response from ExperaGameStudio

We're sorry you're finding so hard to beat the HM puzzle. There's actually a pattern in HM moves; anyway, if you'll keep trying, you'll see that it won't require more than some minutes to be solved. If you like, we could send you a PM with the pattern :)

Jump Out! The Box

Play Jump Out! The Box

Sep. 05, 2015

Rating: 3

I'm glad that the new episodes promise "more fun". More fun is definitely what this game needs: I didn't find it fun at all. I'd estimate that at least half the time I spent playing the game was just sitting around waiting for the rotating platforms to be in the right place for me to fire, or making repeated attempts to find the sweet spots of various levels. So much tedium. By level nine, I gave up on collecting stars and just got through each level as quickly as I could, for the badge.

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Sep. 04, 2015

Rating: 3

*sigh* I hate it when games make me spend time choosing character skills before even showing me what the game is about.

Sandbox Hero

Play Sandbox Hero

Aug. 27, 2015

Rating: 6

Unresponsive controls, lag and so much stuff flying around the screen you can't even tell which one's you. I just can't see any positives.