bjhamer's Comments

Game Comments
Play Spirits of Elduurn Spirits of Elduurn Sep. 13, 2014
when the characters dissappear to the top left, is that them dying? idk... it's not making sense to me.
Developer response from Metzinsoft

I'm not sure what you are referring to, but it is possible you found a rare bug that I have yet to stumble upon. If it's a bug, any info about what happened may help. Restarting the game would be the fix in the meantime.

Play oO oO Sep. 13, 2014
its a good game, but i never play games that need timing, my nerves are just not up to it (i'm the kind that jumps and squeals at the suspense in Disney films). I prefer puzzle games.
Play Idle Blacksmith Idle Blacksmith Sep. 11, 2014
i like that there is a new price category, but it's too far apart, it should not be a tenth of the speed when the rest go at a ratio of halves. could make it a ratio of 3 than the next at 4 and then 6.
Play Idle Blacksmith Idle Blacksmith Sep. 09, 2014
MPS should be calculated by dividing the cost of the item(s) being sold by the time it currently takes to sell. This would be a static figure rather than the meaningless figure that currently moves around as the average jumps up and slides down post-sale. Would be good to have a "random" sell option. that way the cheaper items get sold off but not at the expense of foregoing sale of any higher items and income.
Play Idle Blacksmith Idle Blacksmith Sep. 09, 2014
when there are lots of items waiting for enchantment/sale (so that you'd have to scroll to add them up, would be nice if it just told you the total number of items. Could apply this to all three fields. It becomes redundant when there are only a few listings though.
Play Idle Blacksmith Idle Blacksmith Sep. 08, 2014
items being processed should not be taken from the right-hand panels. a dollar-sign/coin symbol should appear next to it to show that it is the item being sold (but being in the right-hand panel means you know the price still!) similar ideas for the earlier processes. with a mages staff for enchanting, flame for smelting, pickaxe for mining and summat else for crafting. and then notification/alert when a "critical" happens as either a gold flash or a sound or something.
Play Idle Blacksmith Idle Blacksmith Sep. 08, 2014
there need to be more pricing options beyond very expensive: e.g. extortionate and villainous. once you get the sell upgrade low enough (pretty early on) then there is no need to touch it. having larger jumps between pricing difficulty and adding tiers would make sale a more involving process.
Play Invert Selection Invert Selection Aug. 17, 2014
i wish there was a button to get rid of all unneccessary animations. As pretty as they are, I cam for puzzles not graphics (yeh, I'm a bit of a sheldon)
Play Auto-Attack! Auto-Attack! Aug. 11, 2014
legendary sword of zero mass.... cool
Play Auto-Attack! Auto-Attack! Aug. 11, 2014
upgrade tab needs the currency splitting into thousands and millions. Figures should be rounded (in terms of the cost *and* the display). I can't tell beside counting digits & trial and error if i have enough for an upgrade
Play Auto-Attack! Auto-Attack! Aug. 11, 2014
i'll never know what a god-like tiger looks like... too many damn coins flying from its dead corpse!! haha
Play Auto-Attack! Auto-Attack! Aug. 11, 2014
so many games do this... why? "1.092 thousand" why? It is not an abbreviation; its actually longer. It is not easier to read either. Just say "1.0 thousand" or stick with "1092"
Play Farm of Souls Farm of Souls Aug. 10, 2014
... i wish i cd see the resources i have and choose the buildings i make/upgrade and also i want to zoom out
Play Farm of Souls Farm of Souls Aug. 10, 2014
are the refinement building multiplicative of additive? i.e. do 2 10% buildings give 120% or 121%?
Play Farm of Souls Farm of Souls Aug. 10, 2014
there is a bug. when you hit the maximum, the soul symbol shows, you can click it and you lose a soul, but no person spawns as you've hit max.
Play Idle Planet Idle Planet Aug. 09, 2014
one of the simplest things to change (that, imo, needs doing) is changing the colours. grass and forest are too similar. the population colours are counterintuitive (more developed should be darker not paler). Ice, snow ocean, volcano and sand are fine though. second thing is... you should be able to make a village by increasing the civility and population of a given tile... and you should be able to decrease tile attributes as well (i.e. have an anti-"1" key so that you can reduce humidity etc).
Play Escape from Jay is Games Escape from Jay is Games Aug. 06, 2014
at the end i felt like i was back beneath Murtaugh's tomb...
Play Idle Mine EX Idle Mine EX Aug. 04, 2014
ok. something doesn't work for. me. I've tried everything to try and make it idle along. But nothing. I just doesn't do anything unless i do manual clicking. I play via chrome. has no-one else had this issue?
Developer response from iExpulsion

Before switching to a new tab or window. Click outside the game itself within in the same window (ie. click Kong chat). Then the idle timer will start (IT WILL STILL PAUSE THE GAME THOUGH). It's the only way I could get this to work.

Play Epic Creature Hunter I Epic Creature Hunter I Aug. 04, 2014
hm.... something needs fixing with the numbers... my auto weapon is smashing away and the gold is coming up "+xxx6" but my gold goes up in increments so that the unit digit alternates between 5 and 0 o.O makes no math-sense.
Play Idle Mine EX Idle Mine EX Aug. 03, 2014
erm... it isn't much of an idle game.... nothing seems to happen when i'm not playing.