blacksmith really needs to have higher minimum stats for the item produced. if you don't use any components lower than tier 3, then you should get at least a tier 2 item. And combining crafted items should have a guarantee minimum level the same as the minimum level used in crafting.
i feel like there is not enough control over what is built, so on my stats page, there are two stats miles ahead of the others. or am i missing something?? Altering the class tree seems to have little effect
new game plus should carry on with the guide as it was when the game was completed and then skip the tutorial, (of course there needs to be a prompt screen before overwrite if the guide is going to be linked to previous game progress)
rewards need to be bigger for getting to the later cities.
And the helmets for 'preserved feed level' are of no use when they appear in the game. Would be better if they awarded an auto-feed. i.e. each monster only needs 1 food post-battle. Also, would be good if there were multiple equips rather than only helmet.
Kepp up the good work though. I'm quite enjoying it.
the auto buy doesn't seem to stop when 'demand' is zero. If i leave it will it buy excessive amounts of things and leave me with no resources.... or... how does that function work is my question i guess.
there should be some nice one off upgrades hidden in the upgrades tree. Like chance of automining lasers targeting satellites. And upgrading of basic satellite yeild. having lower max capacity for money and meteorite resource - but having upgrades for those capacities beyond the current maximums. Also having some upgrades unlocked by passing planets.