The boss feels incredibly luck-based, since you have to hope for red worms in order to damage the cannons. Combined with you being forced around by meteor impacts and the randomness of meteor shots, the boss feels like it's running on fake difficulty due to the luck element present.
For those having trouble with the Violence Abolisher (the axe boss), he throws an axe at the bottom space, then throws axes from the top down twice before taking a break. You can also move into axes when they hit the ground, which also works for the axe mooks.
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