blakzer's Comments

Game Comments
Play Idle Button Mash Idle Button Mash Aug. 05, 2014
It's clear that this needs a lot of improvement. Still, it has potential.
Play Running Fred Running Fred Jul. 25, 2014
It takes forever to grind up money, and it shoves the stuff you can pay for in your face the moment you start the game. Easy 1/5.
Play Endless Boss Fight Endless Boss Fight Jul. 17, 2014
Possibly two of the worse things about Endless Mode are the luck-based missions that require you to pick up X amount of items, and the mines appearing directly under you and detonating.
Play Endless Boss Fight Endless Boss Fight Jul. 14, 2014
In order to win a battle in Multiplayer, you must both A) Beat the boss without running out of time twice, and B) don't die. This is why you still lose if you win twice and die.
Play Max Damage 2 Max Damage 2 Jun. 10, 2014
It gets to the point where I think that kid's laughing at me.
Play How Dare You How Dare You Apr. 20, 2014
The boss feels incredibly luck-based, since you have to hope for red worms in order to damage the cannons. Combined with you being forced around by meteor impacts and the randomness of meteor shots, the boss feels like it's running on fake difficulty due to the luck element present.
Play Notebook Space Wars 2 Notebook Space Wars 2 Apr. 16, 2014
Eventually, the music will be drowned out by your dakka. Also, you always have 1HP in Xtreme mode.
Play Escape from Zombie Planet (alpha) Escape from Zombie Planet (alpha) Apr. 10, 2014
Very boring.
Play Epic Battle Fantasy 4 Epic Battle Fantasy 4 Feb. 08, 2014
To fight the Zombie Hydra, you need the boots that let you walk on clouds.
Play Imperfection : Prototype Imperfection : Prototype Jan. 19, 2014
I accidentally ran into the box too fast and got it stuck against a wall...
Developer response from Rizzenedits

Try using physics to get it off the wall

Play Kingdom Rush :Flash Version Kingdom Rush :Flash Version Jan. 07, 2014
*is not actually Kingdom Rush*
Play Don't Move Don't Move Jan. 07, 2014
Occasionally, you are unable to reach coins, making it even more irritating than it should be just because there are a few coins beyond your maximum walking distance.
Play Cursed Treasure 2 Cursed Treasure 2 Sep. 14, 2013
Greg, where's our second hard badge like you promised in the medium badge description?
Developer response from IriySoft

Actually he's waiting for the update we promised to make and the update is a bit late...

Play Platform Shooter concept Platform Shooter concept Sep. 11, 2013
That moment where the best comments include those that are under rating threshold...
Play Pre-Civilization: Stone Age Pre-Civilization: Stone Age Sep. 07, 2013
I have a bug to report. I assigned some to worship, and I somehow managed to make it impossible for me to gain any more upgrade points, excepting Nomads.
Play Cursed Treasure 2 Cursed Treasure 2 Sep. 07, 2013
@wijnandsnotje, if an enemy collects a gem and dies, it falls over instead of being carefully balanced on the pointy end.
Play The Peacekeeper The Peacekeeper Jul. 14, 2013
For those having trouble with the Violence Abolisher (the axe boss), he throws an axe at the bottom space, then throws axes from the top down twice before taking a break. You can also move into axes when they hit the ground, which also works for the axe mooks.
Play Dawn of the Dragons Dawn of the Dragons Mar. 30, 2013
@mrgs2000 It is likely because there are still features in the game that are either A: Under development or B: Being balanced.
Play Brick-Force Brick-Force Mar. 22, 2013
I would like moving platforms in this game as well.
Play 99 Bricks 99 Bricks Mar. 17, 2013
98/99 Bricks. FFFFUUU