bleistift2's Comments

Game Comments
Play Farm and Grow Farm and Grow Mar. 01, 2015
After the “Dynasty has ended” screen, the game freezes. It would be cool if we could go back to the main menu via the “Quit” button. It would also be nice if the available buildings were displayed in the “building menu” – maybe crossed out if there isn’t enough wood to build (or vegs/grain to sow)
Play Farm and Grow Farm and Grow Mar. 01, 2015
How do I build the well? I’ve researched everything but still can’t build it
Play Pandemic 2 Pandemic 2 Feb. 10, 2015
“Government of North Africa handing out bottled water” as if
Play Decision 3 Decision 3 Feb. 07, 2015
why on earth do you shoot by pressing the space key instead of clicking when defending via the outpost!?
Play Decision 3 Decision 3 Feb. 07, 2015
I have changed the control scheme three times now. How do I proceed?!
Play Reactor Incremental Reactor Incremental Feb. 05, 2015
May I suggest (customizable) hotkeys?
Play Reactor Incremental Reactor Incremental Feb. 03, 2015
To all those people wishing for balanced components: This is simply impossible, or rather game-breaking. Were the vents, for example, scaled to vent exactly the heat a quad cell produces, there would be no inventing and re-inventing new systems. Everyone would just build the same pattern, i.e. alternating between vents and cells. Only if there is imbalance, there is the fun of trying new things and improving old things. Everything else would be just maths. The team of “Extra Credits” on YouTube have elaborated on this topic in their episode “Perfect Imbalance”, if you’re interested.
Play Mu Complex : Episode One Mu Complex : Episode One Feb. 01, 2015
if only modern point an click adventures were that logic
Play Reactor Incremental Reactor Incremental Jan. 31, 2015
Why does a heat vent (−948,75M heat/tick) placed in the middle of four non-adjacent power cells (+56,952M heat/tick) overheat? What did I miss on my calculation?
Play Reactor Incremental Reactor Incremental Jan. 30, 2015
dear developer, I really appreciate your effort in making the game better and updating it, but PLEASE, PLEASE give us the chance to at least sell our components before your update just makes everything explode.
Play Reactor Incremental Reactor Incremental Jan. 28, 2015
“Shift-left-click a depleted cell while you have a cell of the same type selected!” is kinda useless. It’s not the right click that takes time but finding the component you want and placing it at the appropiate place on the board. + for shift+click to just replace the unit under the coursor
Play Smokin Barrels 2 Smokin Barrels 2 Jan. 25, 2015
i wish there were a way to un-equip gear
Play Smokin Barrels 2 Smokin Barrels 2 Jan. 25, 2015
I hit the bull’s eye three out of three times and still only get 2 stars…
Play Last Town Last Town Jan. 22, 2015
sometimes the spells just don’t work! i select the spell, click on the field and nothing happens!
Play Smokin Barrels 2 Smokin Barrels 2 Jan. 20, 2015
what is that CPU-eating while drawing? the FPS drop significantly!
Play Beyond The Universe Beyond The Universe Nov. 29, 2014
I don’t think an electron is almost twice the size of a helium nucleus. You’re probably referring to the diameter of its orbit
Play Gravitee Wars Online Gravitee Wars Online Oct. 31, 2014
Is anyone else having the issue that their flash player crashes when they try to load a replay?
Play A Dance of Fire and Ice A Dance of Fire and Ice Oct. 31, 2014
I’d also like to see how far we were off when hitting the button. You’re already coloring the squares – you might color them according to the difference between supposed and actual pressing of the button (red= almost failed; green=good; gold=perfect)
Play A Dance of Fire and Ice A Dance of Fire and Ice Oct. 31, 2014
Since I’ve been failing the first long level time and again now, I’d like to see things implemented that make it easier. E.g. an “easy”-setting, which lets the ball pass round one more time before the level aborts; or a drum score that you can read along while playing. You might implement them as hints and not allow us to proceed unless we’ve managed the level without them.
Play AdVenture Capitalist AdVenture Capitalist Oct. 14, 2014
what happened to the micromanaging feature?