bobuchan's Comments

Game Comments
Play Grow RPG Grow RPG Jan. 13, 2009
Reset really needs fixing, considering it usually takes more than one go. This is one of the more interesting game series I've played. I'm glad it finally found its way to Kong. :)
Play 40 Keys 40 Keys Jan. 10, 2009
Clever use of the keyboard. I'm not sure why you chose it to get easier as you got hit, as you get much smaller. Nice new challenge. :)
Play Sling Sling Jan. 10, 2009
It is a fun twist. I'd like a mute button personally. It would also be nice if there were options to leave between opponents.
Play Dos - attack Dos - attack Jan. 10, 2009
Some basic things like mute, pause and a menu would be nice to have along with your basic game.
Play Dodge Dodge Jan. 09, 2009
One thing, the screen blacking out briefly every time a purple bomb goes off gets irritating. I'm not sure if it's crucial, but I, for one, could live without it.
Play Dodge Dodge Jan. 09, 2009
It's fluid, interesting and looks great. Add API?
Play Squares:Reloaded Squares:Reloaded Jan. 02, 2009
I admire the simplicity and quality. For replay value's sake, it could do with some variety. It gets old too fast. Good luck with future games. :)
Play Christmas Clause Christmas Clause Dec. 19, 2008
I wish something tried to distract you since there's so much on the screen. Right now, it's just too easy and predictable.
Play Physics Puzzland Physics Puzzland Dec. 19, 2008
Nice idea. The puzzles get interesting. The controls feel a bit awkward. The ship trails behind the mouse quite a bit, making it a little tough to judge speed and such. Needs some way to select levels so when I navigate away from the page, I can still pick up where I left off.
Play White Nights Beta White Nights Beta Dec. 18, 2008
It's not a functioning game right now. You should hold off on releases like this. Start a blog with screenshots and testing if you want feedback. I thought I'd add that whenever you have voiceover, you should include subtitles for those who cannot have the sound on.
Play AstroMines AstroMines Nov. 18, 2008
Why, oh why, would you have the option to use the command key for firing when you have to press other keys as well in a browser game? Utter mess. The options menu hierarchy needs to be fixed so the important things, like how to leave the options menu, are easy to find. Also, I didn't bother with half of the instructions because the font was so hard to read. -.-
Play Battle for PIE! Battle for PIE! Nov. 18, 2008
Needs more pie.
Play Anaksha: Female Assassin Anaksha: Female Assassin Nov. 18, 2008
Is there not a save for when you don't have the time to finish it all in one go? Beautiful vision executed rather well. The story maintains interest well.
Play Hot Air Bloon Hot Air Bloon Nov. 18, 2008
Needs quality settings for those getting lag. The physics doesn't feel very real to me either. It would take more force to stop a deep plunge than it seems to take.
Play Orbit Shooter Orbit Shooter Nov. 06, 2008
Good first game indeed! Loved the look. My main gripe has been said: the bullets resetting position after firing. I wanted to know what level I had reached before I died on the game over screen. I also had an instance in which a grabbed a shield when a sphere hit me and the sphere stuck to me until the shield disappeared.
Play SDS:Bugship Battalion SDS:Bugship Battalion Nov. 05, 2008
Cool idea. A few wishes: when you pressed menu it automatically paused, you could reorder your pods in the upgrade store, you could see the level and type of your current pods when you clicked on them, and a little section that briefly told about pod levels, powerups, etc. just for reference.
Play Cascade 2 Cascade 2 Nov. 05, 2008
The hit delay after each click makes the later levels impossible to keep up with. Lack of a music makes it seem more monotonous. Pause button is essential as the waves never stop coming.
Play < Enigma > < Enigma > Nov. 04, 2008
Fun puzzles with varying achievements. I'm getting a little urked by the controls. There seems to be too big of a delay between mouse movement and piece following.
Play Gateway II Gateway II Oct. 23, 2008
I absolutely love this series! I have played this before, but it's fun to play again after awhile. Stunning. For those in doubt of ownership, the same game is on Newgrounds posted by the creator with the nickname "struma".
Play Alphabet Alphabet Oct. 05, 2008
Nice simple game for the competitive spirit. I kind of wish there was an accuracy account in case of mishits. Yeah it's hard to get low speed without accuracy, but I've received the same time completely accurate and rather sloppily. It seems I can only record a high score once per game. Despite the fact that I may beat my record the next trial, it doesn't register in the system. I have to reload the browser page then beat my old time in order for it to register in the high scores.