bufferOverflow's Comments

Game Comments
Play Bubble Tanks Tower Defense 2 Bubble Tanks Tower Defense 2 Dec. 17, 2012
Hey. I don't know if it's a bug, but on level Open/MiddleMess/20 and something, a small splitter started behaving like a ghost, ignoring the path and going straight toward the end. Is that intentional? Just wanted you to know...
Play Wrestle Jump Wrestle Jump Nov. 14, 2012
What you need is more levels of pushes. Low kick, medium kick, strong push... I know that it then becomes 3-button game, but more control would be fun. Great idea for the game. Keep up the good work.
Play Sugar, sugar 2 Sugar, sugar 2 Oct. 16, 2012
Finally found out what to do with my graphic tablet. Drawing straight lines with mouse seems impossible.
Play Infectonator 2 Infectonator 2 Sep. 26, 2012
Great game! I loved the first one, now I love the second. The only thing I don't understand is this new alchemy - how can eating brains create gold. :)
Play The Scale of the Universe The Scale of the Universe Jul. 31, 2012
I found the Minecraft world. LOL. And I thought it was unlimited. :)
Play 10 Bullets 10 Bullets Jul. 18, 2012
This is not exactly a game. It's more of a simulation. And nice one at that. :)
Play Endless Migration 2 DEMO Endless Migration 2 DEMO Jun. 13, 2012
Oh, I get it. The world is just a extremely huge airport. How about a change of scenery, once in a while. :) I think it would be great if you described to a player how exacly to earn skill points. I played for 2 minutes and received 350 skill points, then I played 10 minutes more and got only 110. I don't understand how the skill points system works.
Play Billy the Pilot Billy the Pilot May. 14, 2012
Who, in their right mind, would want to destroy the moon, which sustains the correct water level on the Earth. I guess only the kids who get more than $100 for launching themselves in cardboard box accross the road into the neighbour's backyard. Thematically very strange. Yet I managed to endure until I have destroyed everything that can be destroyed. Why, oh why?
Play Pinata Hunter Pinata Hunter Dec. 13, 2011
Definitely a good game to get the carpal tunnel syndrome :) Kept watching the pain level all the time, not even looking at all the candy. However, I was still compelled to finish the game, which I did. ;)
Play MARDEK RPG: Chapter 1 MARDEK RPG: Chapter 1 Oct. 10, 2011
Don't let the bedbugs RANDOMLY battle you all night!?!? 5 stars for this joke. :) And the story.
Play CycloManiacs 2 CycloManiacs 2 Aug. 17, 2011
+1 if you rotated your graphics display to play Gravity Tower.
Play CycloManiacs 2 CycloManiacs 2 Aug. 16, 2011
What are the mini game upgrades for? Never seen any difference.
Play Grey Grey Aug. 12, 2011
Is this girl spoiled or what?! :p
Play Hack Slash Crawl Hack Slash Crawl Mar. 06, 2011
A terrible bug which is downright sad. I have killed a boss at a dungeon 3 or 4 and it started filling my XP bar to the next level. Then I assigned 4 points and then it gained another level. I assigned those 4 points and it kept giving me levels. This is great to have so many free skill points but that is also bad, cause I couldn't move and couldn't stop the process. It was simply giving me level after level. Don't know what caused it, but maybe I have pressed a right-mouse button during a level up. Check this one out.
Play Flagstaff: Chapter One Flagstaff: Chapter One Feb. 26, 2011
This could be promising, the only flaw I find is that it's to repetitive. Different kinds of enemies (harder to kill and more of them) would perhaps counter that. It's too easy, almost no challenge.
Play Fade Fade Jan. 11, 2011
Vote up if your screen goes all dizzy after playing this game for a few minutes. :)
Play I Love Traffic I Love Traffic Jun. 28, 2010
Level 14 is pure luck, that's what I don't like... Too many retries, only because of randomness.
Play Shootorial #5 Shootorial #5 Jun. 07, 2010
There is a problem with this tutorial scenario. If you create an array that holds the enemies, and add one whenever it appears on the stage, shouldn't you also remove them from the array when they are destroyed? The way it's described, it's a performance leak - Every missile will loop through the list of many enemy ships, even if they have left the screen or have been destroyed. Did I miss something?