nice combination of a tower defence and shoot`em up game...
needs a little adjustment on the dificulty settings as farming is the only way to finish...
also the last mision with full upgrades can not be finished coz u don`t have enough damage...
maybe u get lucky on spawn rate and finish it but there is no other way...
Yes there is a strategy, which one need to find to finish up the last level. Itβs our first game, and we hope we will do better and better. Your support is necessary :)
game seems to be beta...
the guns are unballanced, the map is unballanced...
needs work, for now it is only 2/5
otherwise it is just another td game, nothing new
the thing i did not like is that later on the game it is better to simply add units instead of upgrading the existing ones.
the upgrades are too expensive (compared to price of a new unit)
and there are units imune to the effects, so pure damage is better than effects
you can try to do a nightmare and hell dificutly as in diablo?
maybe a enemy respawn button so we can grind for more skills? it is imposibile now to train...
i don`t understand why can`t i just strip my enemy...
it seems they have a full suit of armor and when i beat them up i don`t get it... they look my size...
after u finish the normal game and u move to the game + there is no point in the game anymore
the tournaments are already won (and give same armors), all u have to do is run trough the lands again...
maybe u can change the rewards to tournament and maybe give some better buildings for the cities than in normal, other upgrades, maybe even fight vs other players characters in the arena for souls
skills to have
byte- very useful in the beginning and mid game
silence- always good, first round use disease (if u have it) then just the silence needs refreshing
death- excellent for fast kills + all the critical training in the trees of demon and knight
army of the damned- excellent in the end game after u fill the map with shrines
regen