catpaw's Comments

Game Comments
Play Hippolyta Hippolyta Apr. 16, 2014
I don't think the story goes like this
Play Kids Vs. Santa Kids Vs. Santa Mar. 20, 2014
A christmas game gets badged four years after, in spring??? What have you thought?
Play BloodRealm BloodRealm Mar. 02, 2014
and of course, not only pay to win, energy-based crap. also a perfect example for sexism: all women are half naked, while the men are covered to their neck.
Play BloodRealm BloodRealm Mar. 02, 2014
"There was an error loading battle, stamina has not been reduced". But it was. Can you f*ck you players any more than this?
Play BloodRealm BloodRealm Mar. 02, 2014
So yet another collectible cards game. Not even very original. I've seen more intesting ones mechanic wise.
Play znRevolutions znRevolutions Feb. 28, 2014
"Back to back"! Hmm and I suppose forward to forward?
Play Idle Pro Gamer Idle Pro Gamer Feb. 23, 2014
Uses 80% of CPU albeit nothing is going on. Fix your code!
Play Once Upon A Life Once Upon A Life Feb. 23, 2014
Marcik12 hit the hay next to the mill.
Play Cooper's Little Adventure Cooper's Little Adventure Feb. 22, 2014
Can I now shoot my neightbours dog to the moon?
Play Cooper's Little Adventure Cooper's Little Adventure Feb. 22, 2014
cant turn off music
Play Swords & Potions 2 Toolbox Swords & Potions 2 Toolbox Feb. 16, 2014
Fleece, because the GUI Elements themselves are far more developed out of the box. E.g. a scrollbar instead of up/down buttons. Spinbuttons that auto advance when holding the button, editable value, etc. you just get a lot more stuff with a lot less effort on your side. You can still work with HTML5 on konkregate: http://www.kongregate.com/html5-games I'm no all around no-flash evangelistic, but there a few cases where IMHO the choice would have been obvious. Just next time reconsider. S&P2 Toolbar still is awesome tough!
Developer response from Fleecemaster

I see... I only really code in flash, while granted I know it's not the best language going though... :P I prefer the buttons, I felt a scroll bar would be too cumbersome, considering there are over 500 recipes...

Play Swords & Potions 2 Toolbox Swords & Potions 2 Toolbox Feb. 15, 2014
Nice effort. This is one of the examples tough, where HTML5/Javascript would have been the far better choice over Flash.
Developer response from Fleecemaster

How so?

Play Peacefree: ILA Peacefree: ILA Feb. 13, 2014
You should be able to add and remove works from ongoing build operations.
Play Peacefree: ILA Peacefree: ILA Feb. 13, 2014
Well, someone has been playing rebuild :-) I like the homage and developing on that idea. Great effort you do here. The start felt a little akward when everything but 9 square are completly dark. "aid" as skill should be autopressed, thats mikro management having to keep it pressed, similar with the speed up skill. The dialoges are the weakest part of the game, they feel like some infantiles squabbling. For example especially act 4 *rollseyes*. You get a 5/5 from me anyway.
Play Swords & Potions 2 Swords & Potions 2 Feb. 08, 2014
"You call this a shop?". No! I call this a factory!
Play Glean 2 Glean 2 Feb. 08, 2014
blasblas, yes they are. why you ask? It is like as material for contact since it doesn't oxydate on any normal circumstances.
Play Kingdoms CCG Kingdoms CCG Feb. 03, 2014
Okay just looked back into game after months. All pop ups, Promo! Promo! Promo! No Promo here, KREDS! OMG. And out of here again.
Play Swords & Potions 2 Swords & Potions 2 Feb. 02, 2014
Come to Ayxinhurst, friendly 194k town, we still got some open slots.
Play Sentry Knight Sentry Knight Jan. 19, 2014
Since blacksmith is used by Campaign and Endless mode, you shouldn't have to enter the Campaign to get to the blacksmith,
Play Kingdom Rush Frontiers Kingdom Rush Frontiers Jan. 14, 2014
Kingdom *Rush* Frontiers has no "Rush" button .... :-(