i think keys should also be part of the drops. some times you get keys and sometimes you get chests in dungeons. or atleas attain common keys becuase the prices for a random common item that might totally be garbage is too high
i'd like to see a function that allows you to convert a certain amount of gold into dragon coins. for example you could have an exchange rate of 1000 gold for 1 dragon. i find games like this require constant input of cash and that gets expensive, so having at least some way to increase the dragon coins would leven the cost of the game while at the same time giving new people a chance to taste what is inside atleast one dragon coin only booster
one major issue with this game: holding d then clicking on the grenade then clicking in the area you want the grenade be in. i mean this could easily be remedied by having the fire grenade as f, and the smoke grenade as s, and the shield could be d. these hot keys would be right next to each other and streamline the game IMMENSELY. other than that its fun
big issue with this game is that the computer has a HUGE advantage. i use a card at the very start that gives ALOT of gold and rush with ALOT of cheap demon worshipers and he summons things that req large sums of gold metal and probably crystals. THAT and archers beat anything
@slayer i found the fire gaurdian way easier than the water gaurdian. mainly cause i got the awesone water wep in the water temple before so mardek hit 2.5+k dmg. and i founbd a set of armor that changed fire magic dmg like the gaurdians burn into hp and a had verhn with so much anti fire gear that he gained hp from it too. but i doo agree that solakk dies toooo easily
throughly enjoyed this series, i cant beleieve i forgot all a bout it, then chpt 3 came out and i finished chpt 2 and now i am doing chpt three... btw how do u beat the bone demon?
on a side note i love the comedy in this game beautiful job. now what u need to do is go talk to valve or bioware and get a job in the gaming industry since u are CLEARLY talented