charliehobbes' Comments

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The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Mar. 18, 2013

Rating: 8

Great game. Things which I think would improve it: Ability to move all survivors, Ability to set a survior to guard another suvivor (even if it was only a certain class that could do it), Upgrade to deathmobile, Better control over defences - Takes ages to set up with no gaps and even when you think there's no gaps sometimes there are. More gear slots (or option to upgrade for more). Lower build times (or "help" being more helful!) Might also like the option to build unlimited amounts of any building - with the strategy of limited space. Thanks!

Jacksmith

Play Jacksmith

Oct. 12, 2012

Rating: 6

The only Papa Louie game I like

Hexagon

Play Hexagon

Oct. 04, 2012

Rating: 4

Whilst not impossible (somehow I just got 108) it's way too sloppy to have to be so accurate. It allows some overlap of the arrow before dying - but how much? It's easy to over shoot and on some set ups you need to circle full pelt and still only make it if you time it to the milisecond and then manage to stop on a pin head. The retro, epilepsy indcing graphics don't help. So 3*; good game but needs tweeks to make it fun/playable.

Cargo Bridge 2

Play Cargo Bridge 2

Oct. 01, 2012

Rating: 2

5* for the game, 3* for execution; particularly inability to resize pieces and difficulty linking.

3 Slices 2

Play 3 Slices 2

Jul. 09, 2012

Rating: 6

Please don't move the "reset button" I've hit it a fraction of a second too late about 30 times now (just as it switches to the fail options) so I hit "Walkthrough" instead. Far more frustrating than the actual game.

Sugar, sugar 2

Play Sugar, sugar 2

Jul. 04, 2012

Rating: 4

Love the game but needs a pause and a fast forward

Badge Master

Play Badge Master

Jun. 28, 2012

Rating: 4

Would be good to advanced select - so easy puzzle or hard shooter etc.

Monsters' Den Chronicles

Play Monsters' Den Chronicles

Jun. 08, 2012

Rating: 5

Enjoyed it but didn't feel as involving as the original. The upgraded kit didn't feel as useful (the Epics were rarely very epic) and despite playing for many, many hours and getting all characters above lvl 10 I only saw 1 item above epic.

Epic Coaster

Play Epic Coaster

May. 28, 2012

Rating: 4

Needs a pause button

The Fabulous Screech

Play The Fabulous Screech

Feb. 23, 2012

Rating: 0

I had to play it elsewhere as the aspect would not adjust making it unplayable here but still a fabulous game. 5*

Rebuild

Play Rebuild

Mar. 10, 2011

Rating: 31

Very good. More frustrating than hard on the harder difficulties. Biggest gripe is the % numbers don't seem to have much relation at all to real percentages - I had the defences on about 40% chance of loss and was only losing about 10% of the time, I sent scouts at 5% chance of loss and was losing about 20% of them...

Doodle God

Play Doodle God

Jun. 28, 2010

Rating: 8

Nice game but seems to be the product of one persons logic - why doesn't dinosaur & swamp = coal? How can I create an airplane before a chariot?! Bread + meat = sandwich, Bread + fish = religion, car + weapon = tank, electricicty & house = lightbulb? It seems like it would be more fun if there were maybe 500 elements (giving more chance to hit a correct one) and seeing the world evolve. Maybe you could also choose NOT to create things like weapons and war to make the population happier!

Perfect Balance 2

Play Perfect Balance 2

Dec. 10, 2009

Rating: 0

Nowhere near as good as the original, the "physics" don't seem anything like as intuitive and it feels more trial and error to get the combination the AI wants you to use.

RicoBrix

Play RicoBrix

Aug. 26, 2009

Rating: 0

Beautiful game utterly ruined by it being impossible to tell where mouse is and losing control when it goes off screen.

Cargo Bridge

Play Cargo Bridge

May. 22, 2009

Rating: 0

And how can a crate fall through a bridge without breaking it?!

Cargo Bridge

Play Cargo Bridge

May. 22, 2009

Rating: 0

Great game but win chances inconsistant (bride will work one time and not the next. Also seems to lean towards only letting you win if you build the sort of bridge you are expected to build. Have build a few that should have been solid but failed and flimsy ones that pass...

Splitter

Play Splitter

May. 12, 2009

Rating: 0

Great, great game but too many flaws - line cutting bug, star counting bug (I definately got them all but it stopped counting at 23), my save vanished from having completed it previously, having to submit after every completed level once you've passed all of them is VERY annoying when you are just looking for an extra star or two. Needs a marker to show which stars it doesn't think you've missed. Very good overall but let down by above.

Music Catch 2

Play Music Catch 2

Apr. 30, 2009

Rating: 0

Game great. Badges horrible - too luck based.

StormWinds: The Lost Campaigns

Play StormWinds: The Lost Campaigns

Mar. 18, 2009

Rating: 0

Not bad. Frustrating when you are shooting drones at close quarters and end up selecting a new tower you don't want or hitting the menu button. I like the disc launcher, decoy drone, damage buff and barrier decoy combo.

Scriball

Play Scriball

Jan. 22, 2009

Rating: 0

Very frustrating. Annoying that the ball can pop just for being in the vacinity of the mines but with out actually touching them. Would be better if the lines worked at all angles.