clasher235's Comments

Game Comments
Play Renegades Renegades Jul. 16, 2014
Ah, thanks. Out of curiosity, is there a bias towards enemy accuracy? The difference still seems to exist when my opponent and I have equal weapons and I'm not using any accuracy lowering gear. Thanks for the reply, BTW.
Developer response from kitecrimson

Nope, there is no bonus for NPC. Guess it's all about as3 random. Next time will use custom random class.

Play Renegades Renegades Jul. 16, 2014
The enemy appears to have a ludicrous accuracy bonus. They score a perfect hit ratio where my snipers have only 35%, and that gets incredibly annoying at times.
Developer response from kitecrimson

Sniper rifle has penalty at close distance and bonus at long distance.

Play Idle Planet Idle Planet Jul. 13, 2014
I just realized that if you don't add water, people will go live where it would have been. Makes a huge difference in income after you've got growth rate and intelligence high enough!
Play Idle Planet Idle Planet Jul. 13, 2014
I think this game is quite an awesome concept. I'd like it even more if I could control how my planet develops a bit more, without some of the hard and fast rules(for example, if I never add water, grass could fill in the place where it would have been rather than land simply being barren below an arbitrary point.)
Play Cardinal Quest 2 Cardinal Quest 2 Jul. 11, 2014
So, who else came here to find the least awarded badge on Kongregate?
Play Renegades Renegades Jul. 10, 2014
Okay, something is really wrong with the enemy accuracy here. A hostile unit with a pistol should not out - dps my sniper equipped soldier from across the screen.
Play Renegades Renegades Jul. 10, 2014
Note: Item slots default to ammo. If you find yourself wanting more ammo on Stone, just drop one of his grenades on the inventory screen.
Play Decision 2 Decision 2 Jul. 08, 2014
Anyone else notice the zombified BLU spy? He even wields a pistol and a knife!
Play Solarmax 2 Solarmax 2 Jul. 05, 2014
For anyone stuck on the last level, just capture the four forts, then send all of your ships to the teleporters. When the black faction has begun taking over the bases and has deployed most of their ships, use the teleporters on the central structure. Quick, easy victory.
Play Hands of War 3 Hands of War 3 Feb. 22, 2014
Anyone know how to get to the third map(the small one that isn't the one containing the final boss)? It's been driving me crazy...
Play Tainted Kingdom Tainted Kingdom Feb. 19, 2014
Just finished mission 10 with both awards. When in doubt, use hunters. Also, a helpful note to those who never built the cathedral because priests tend to be weak units: The second upgrade also effects hunters, and it's very powerful.
Play Achievement Unlocked 3 Achievement Unlocked 3 Feb. 17, 2014
Evidently, flaming hamsters are not extinguished by water. Strange. Anyways, 5/5.
Play Awaken: Hell Unleashed Awaken: Hell Unleashed Feb. 15, 2014
Awesome! 5/5
Developer response from Ramos_emanuel

thank you

Play Road Of Fury Road Of Fury Feb. 09, 2014
Anyone else notice that there's writing on the side of the missiles?
Play Strike Force Heroes 2 Strike Force Heroes 2 Feb. 08, 2014
Really like the game, but the classes are somewhat unbalanced. Mercenaries in particular really have nothing going for them. Machineguns are outdone by the engineer, their explosives have less damage than sniper rifles and generally harder to hit with, and they still end up dead if exposed to any kind of damage. Regardless, it was an excellent game overall, and my rating's solidly 5/5
Play Renegade Renegade Jan. 25, 2014
Another note, you should be able to turn off engine to become untargetable by missiles. Without any means of dodging them, they seem to always hit. Also, on the start screen, you should be able to mouseover the different objects and get an explanation text about what they do. Finally, fuel probably shouldn't be present ingame. The added difficulty from controlling it detracts from the simple, fun, arcade style. Otherwise, still an excellent concept, and further development will make it even better.
Play Renegade Renegade Jan. 25, 2014
I like the game - it's got a really arcade - like feel, but the difficulty curve is a bit steep. In particular, the small enemy ships are very difficult to hit. Repurposing them as drones that fly around a larger, slower control ship would be a cool way to make the game more balanced and interesting. Overall, 4/5
Play Crystal Planet Crystal Planet Dec. 14, 2013
A few of the buildings are a bit glitched, like the armory, which doesn't seem to produce anything in upgraded form. Other than that, I'd add a line of sight check to the guns so that they don't attempt to shoot through solid rock.
Play Verakia: Legends and War Verakia: Legends and War Oct. 14, 2013
Found the mute button. It's in options. It ought to be added to the main menu.
Play Verakia: Legends and War Verakia: Legends and War Oct. 14, 2013
In addition to my earlier comment, a decent improvement in tactics could be added with area of effect damage. The highest tier units of each side could deal 75% of their damage to the target and 25% to each other unit in their range, and archers and such could be given some sort of explosive attack that would rarely be used. That, along with some sort of way to eliminate archer buildups, could add a more balanced gameplay.