clasher235's Comments

Game Comments
Play Hands of War 3 Hands of War 3 Apr. 12, 2013
Has anyone actually seen the thrid map, the one under Varz? I've beat the bonus boss and still have no idea how to get there.
Play Hands of War 3 Hands of War 3 Apr. 09, 2013
Is there any way to access that third map?
Play Ben 10 taxi driver Ben 10 taxi driver Apr. 05, 2013
Just... just what? Why are foreign game websites so obsessed with ben10?
Play Super Duck Punch! Super Duck Punch! Mar. 30, 2013
Note: You can replay earlier levels for more points. This may make the last hydra level possible. May.
Play APB Reloaded APB Reloaded Mar. 17, 2013
Anyone notice how the rating in the sidebar is 4.10, yet the rating seen when mousing over the red box that says 4.1 is 4.07? That's a bit odd.
Play Raze 2 Raze 2 Mar. 02, 2013
Take it from someone who has the new era badge: the starting rocket launcher it the best one.
Play Renegade Racing Renegade Racing Mar. 02, 2013
Okay, that last cave level is sheer concentrated awesome.
Play Obliterate Everything 2 Obliterate Everything 2 Mar. 01, 2013
So, wait. There is a black hole in the middle of the battlefield that will destroy everyone within minutes, yet, rather than evacuating the bases, all sides are actively bringing in more troops and machinery?
Play Hands of War 2 - Expanded Edition Hands of War 2 - Expanded Edition Feb. 16, 2013
Glitch: On the phoenix questline, when entering the cave, you are given gaurdian units as allies, rather than phoenix units.
Play Last sector Last sector Feb. 02, 2013
Nice start, but it needs a bit more strategy and some polish. It's a cool idea, and it can be made a lot better with some more strategic diversity in the levels, and perhaps some graphical improvement with the text buttons, and changes to make the repair system better.
Play Death Count Death Count Nov. 30, 2012
Needs polish but has potential, 5/5.
Play Take Flight Take Flight Oct. 20, 2012
Personally, I don't think this game needs stat upgrades, though some aesthetic rewards would be nice. It's got a simple, addictive style and decent gameplay. I do think that the extra lives should restore at least a small amount of fuel or something, so that I don't run out of fuel and spend 10 seconds watching myself crash away all my extra lives without being able to do anything.
Play LostStation LostStation Oct. 13, 2012
Fairly original idea. Could use some polish, but it's got a good amount of potential.
Developer response from zzulian

thx

Play Endless War 6 Endless War 6 Sep. 28, 2012
I think that if a garrisoned building is being shot at from a distance it can't shoot back from, some of the soldiers inside should get out and attack the unit shooting their building. It's not realistic for them to just sit there and be fired upon without retaliation.
Play Awaken 2 : RoH Awaken 2 : RoH Sep. 01, 2012
Just a note, when I try to open a damaged gate, it flashes between open and closed sprites.
Play Strike Force Heroes Strike Force Heroes Aug. 09, 2012
Guide to last challenge(Justin and Mike)#/All: equip a pistol as secondary and try to exploit the enemy's max range. This is the only good way of killing thee Tank as Assassin, and if the following methods are too difficult, a pistol can be used by itself to outrange the bosses.#Medic: Equip a pistol as primary and rapidly shoot both of them from a distance. A:ComMas K: Surg #/Assassin: Equip a sniper as primary, and only use it on the Commando. Shadow blend can add safety if you need to wait for an opportunity. A: Any K: Any #/Commando: An OICW makes quick work of both enemies and allows you to fire from out of both of their ranges. A:AmFeed K:Any #/Tank: Choose any short range shotgun, and exploit respawn invincibility like mad. Despite his level, the enemy's Tank doesn't hit as hard as you'd think, and he goes down fairly easy against a high level shotgun. The Commando is the main threat, but out-range him with a pistol and he goes down handily. A:Any K:Reflect #/Hope this helped!
Play Eleventh Hour Eleventh Hour Jul. 19, 2012
Our names are very similar, aren't they? Anyways, great game, 5/5.
Developer response from ChrisJeff

There are a lot of people on Kong who say we have the same name too! haha, this has got to be the fifth one or so!

Play Last colony Last colony Jul. 13, 2012
Game overall is pretty good. There are a few glitches, however, and you may wish to include more detailed instructions, as well as more info on the turrets. Also, it's very difficult to hit your target. Perhaps you should change the laser to an instant damage beam, to better suit the style of this game.
Developer response from zzulian

thanks for remarks.

Play Marvelous Skies Firework Edition Marvelous Skies Firework Edition Jul. 07, 2012
Why are all the planes flying sideways?
Developer response from adjua

good question

Play A God From The Machine A God From The Machine Jul. 07, 2012
In my opinion, the end sentence falls victim to show don't tell. I didn't feel as if there was a machine in the earlier levels, as there was no real activity occurring other than that of the player character. It begins with the start of the rebellion. This could possibly be remedied by giving the player some kind of opening sequence where he is actually part of the machine(though that might be kind of boring), or an epilogue sequence where the aftermath of the machine's destruction is shown. The game states that the player "destroyed the old for an imaginary new", but I, personally, did not see any old to destroy. To clarify, I did like the overall theme of the game, I just think that more atmosphere could serve to clarify it and drive the point home. In addition, I liked the art style quite a bit(pixel art FTW), and the platforms were much smoother and better done than those of most other stencyl platformer games(I can see that you took measures to go beyond the basic engine).
Developer response from masterlemons

Wow, that was nice to read, I'm thankful you went to the trouble to give such an in-depth review! Yeah, I agree on a lot of the parts regarding story and clarification, etc. I'm still learning to make these games and don't have a whole lot of time to work on them, but I'll think about what you said. Thanks!