I've been playing for three days now, and only with a 5 mins interaction/hour or so with the PC. now I have a production of like 5 RD per second. It's the hardest in the beginning trust me.
Just ascended and tested what I said I will. Rejoice! It works. the actual numbers were quite a bit off (forcing me to calculate achievement dps as well), but in the end it turns out to be as you say. I bow in front of thee, Peter.
@PeterCharles Okay. If it does work like you say (when siya idle, hero souls bonus goes up 25% of his own value, as from 10% to 12.5% for 1 siya lvl), then with careful balance it does get beneficial. Made some calculations, and I reached the conclusion that with 100 base dps, 4 siya lvls(+100%) and 5(+50%) herosouls, idle dps should be ~400. I'll test that out, and should it work, kudos to you, my friend. If it does not, then something is wrong either with my math, or with the developer+community. I hope you're the one who's right.
Hmmpf. Siya increases idle dps by 25%/level; a hero souls means 10%dps. By a simple mathematical operation, I can conclude that if a siya level costs more than 2 souls, then those souls actualy give a greater dps bonus, meaning upgrading siya would actually decrease dps, even when idle. Knowing this, why would anyone level siya? Can anyone please explain it to me?
And I've did it...
After I finished the game, I challenged myself to finish a huge hardcore nest with spawn cap 20. And I've just done it.
I guess I'm qualified to give tips now, am I?
Well, patience, my friends, patience. Never strike before you're sure you'll get the most out of the slash, and well... run, fast.
Also note that the way I play is with the only three passive upgrades: Razor Glaive, Reactive Armor, Hazard Suit. Pretty damn effective, I must say.
Well, I have just got an idea, playing against a guy named Bastaclown.
If we have top-notch weaponry, we should just ignore the noobs, and try to kill each other. This way, not only the noobs will get their chance at playing, but we, the "elite" will have more fun (it's no fun killing with a HLAS a LMG guy, really)
Now, I know I did hunt Bastaclown down for several maps now, and I have no idea if he enjoyed it or if he just cursed me.
Of course, this is just a temporary solution, until a ranking and sorting algorithm is implemented. But really,let's not let the dev alone, right?
Finished the game. After 1 year, I got all 110 awards.
Unfortunately, the devil made me think to a 111th award, for myself:
Finish a Huge nest on Hardcore Mode with Spawn Limit at 20.
I hate myself. So much.
I wonder, what happens if you reach rank 1 and lose to the hermit(so that you get back to rank 100) and then reach rank 1 ONCE MORE? Do you get any title like "Persistent" or something? Does anyone have the patience to try it out, please?
one of the best ways to defeat final boss is using terra drill on him, and leave him buffed up, because it maximizes terra drill's power. use Natt as a healer/buffer, AND Matt the same (protect and evade, mostly). Try to keep your limit breaks for when they are same element as his weakness.
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