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crythias's profile

Levelbug10

About me

I am a computer guy.

  • Member Since: Feb. 10, 2008
  • Last Login: Oct. 13, 2008
  • Current Points: 911
  • Comments: 5
Latest Achievements
Elevator Eyes (completed)
--- - (completed)
Making Connections (completed)
Pepe LePwned (completed)
Zen Gardener (completed)
Reefer Management (completed)
Stairway to the Light (completed)
Road to Inner Peace (completed)
Unholy Power Book (completed)
Cruising to Craziness (completed)
Flying First Class (completed)
Cheesy Escape (completed)
Escape from White November (completed)
Blue Runner (completed)
Fly Trap (completed)
First Contact (completed)
Special Prize Winner (completed)
Gruesome Death (completed)
Age of Victory (completed)
Field of Strife (completed)
Tiny Victory (completed)
 
Elevator Eyes (completed)
Elevator Eyes Badge (medium - 15 points)
Unlock "random attack" and "limited view" modes in Z-Rox
Acquired Oct. 08, 2008

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crythias' comments

Game Comments
Play Casual Gameplay Escape
Casual Gameplay Escape
Sep. 08, 2008
KMAE: check the wireless poster.
Play Casual Gameplay Escape
Casual Gameplay Escape
Sep. 08, 2008
I agree with jmarley108. Excellent balance between frustrating and solvable. It's great that all the clues are given without pixelhunting or making the player feel stupid. I personally had a bit of flash hang-up with the birthday cake blocks (FF decided to chew up all available memory), but later came back and it was fine. Thank you for a wonderful game.
Play Kakuro
Kakuro
May. 30, 2008
Love Kakuro. If anything else, I'd like to use the arrow keys/WASD to move between boxes, or click and a 3x3 box to enter/choose a number is possible. The better (imho) crossword interfaces use the [Spacebar] to choose whether to to go across or down. If you get to choose multiple numbers, though, then that won't work. (I can't currently type [3][1] for \4 [ ][ ]). Going back and forth between mouse and keyboard is tedious. Also, a timer would be nice.I don't care about the music because I mute everything here anyway. Finishing a puzzle should offer to go to the next puzzle in the set. Start/Continue don't work intuitively, because other games might reset completely if you choose "start". "continue" doesn't make sense: if you've finished a puzzle, "continue" may return you to that completed puzzle, not go to the menu to choose a new puzzle.