daexion's Comments

Comment

Bubble Tanks 2

Play Bubble Tanks 2

Feb. 10, 2016

Rating: 5

When you cannot even see what you're supposed to be shooting at....

Bearbarians

Play Bearbarians

Feb. 09, 2016

Rating: 0

I don't get it.

Bear in Super Action Adventure

Play Bear in Super Action Adventure

Feb. 08, 2016

Rating: -1

Alex, because it's hilariously ridiculous and fun?

Cyber Chaser

Play Cyber Chaser

Feb. 03, 2016

Rating: 7

Fun game with the exception that respawning because of hitting an obstacle or missing a jump is going to chain into 2-3 more respawns because the respawn spot is usually right in front of the next jump/obstacle making reacting almost impossible.

4 Differences

Play 4 Differences

Jan. 31, 2016

Rating: -1

Too often the game simply comes down to clicking everywhere until they are all found because there is simply too much clutter.

Picma Squared

Play Picma Squared

Jan. 17, 2016

Rating: 0

Hurts my eyes trying to see the colors on a white background....

Cargo Bridge

Play Cargo Bridge

Jan. 14, 2016

Rating: 141

A fast forward button would have been nice....or make them move faster than the speed of "Oh, you wanted this done today???" and they should be able to get past inclines included in the game without taking forever.

Zombotron 2: Time Machine

Play Zombotron 2: Time Machine

Jan. 13, 2016

Rating: 1

Stopped being fun after getting left with only a pipe wrench and not enough to buy a gun with.

Decision:Medieval

Play Decision:Medieval

Jan. 05, 2016

Rating: 5

The whole "Hold space and click the mouse while the view moves around drunkenly" got old really fast.

Chrono Wars

Play Chrono Wars

Dec. 26, 2015

Rating: 0

It seems there is a memory leak in the game and after a while of the game being open it just eats all of your memory until it starts lagging out so bad you cannot hardly move.

Champions of chaos

Play Champions of chaos

Dec. 17, 2015

Rating: 1

Lost all interest after running into the level where you have to repeatedly kill the armor.

Bullet Audyssey

Play Bullet Audyssey

Dec. 14, 2015

Rating: -8

I'm not a fan of the carnival music the game used during the levels nor was the "rhythm" aspect even noticeable. The music that played at the main menu would have been better than that sound travesty that should be left at the carnival instead of being used as the level music. The effect the time slow had on the music made it even worse like playing carnival music on a record player at half speed.

Immortal Souls: Dark Crusade

Play Immortal Souls: Dark Crusade

Dec. 13, 2015

Rating: 1

I think I'd just rater played Bejeweled instead.

EMP Game

Play EMP Game

Dec. 08, 2015

Rating: -4

Hmmm....Evony in Space. Like....no.

Factory Balls

Play Factory Balls

Dec. 08, 2015

Rating: 7

I don't see the point of a limited number of balls except to make players start all over from the beginning repeatedly.

Sarah's Run (preview)

Play Sarah's Run (preview)

Dec. 07, 2015

Rating: 0

Not going to spend hours trying to get the timing for level 8 down on the rotating blocks in one go considering the next 2 levels are probably going to require even more exact timing.

Super Infinite Spreadsheets

Play Super Infinite Spreadsheets

Dec. 05, 2015

Rating: 0

However, if the last item you can afford to buy (cell,row,page etc) doesn't increase that much when you buy it, you're better off doing longer time jumps since re-investing between short time-jumps doesn't get you as far. So, if anything increases noticeably when you buy them at max, shorter time jumps are better, but if they don't then longer time jumps are better.

Super Infinite Spreadsheets

Play Super Infinite Spreadsheets

Dec. 05, 2015

Rating: 3

After running 5 games simultaneously to see how the 5 tiers of time jumps stack up to each other the conclusion I've come to is that you get further with shorter time jumps than longer time jumps, and that the longer the time jumps you use the further behind the shortest time jump you end up. After 2 consecutive tier 5 time jumps (48 hrs each) that run was behind the run that did 20 tier 1 time jumps (2 hrs each), and the run doing the tier 1 time jumps had ~30,000x the number of spreadsheets the run doing the tier 5 time jumps. I started the experiment with over 600 science points to play around with after not doing anything with the game for a few days. The same went for the other tiers of time jump, they all fell behind the tier 1 time jumps.

Chrono Wars

Play Chrono Wars

Dec. 04, 2015

Rating: 2

The main problem I'm seeing with the game is the use of "Stamina" to limit the players ability to play the game. Quests don't give enough XP for the players to level fast enough to keep up with the level requirements for the quests, you cannot effectively grind mobs to gain XP because you cannot get enough "Stamina" to do so, treasure maps only go so far until you hit the next "your level isn't high enough" message after 2-3 quests of "go talk to the guy next to me" and 2-3 of "go kill these guys". I just wanted to be able to level my character and follow the quests which I simply cannot do effectively because of the lack of "Stamina" because it generates so slowly and the gaps in the quest chains are constantly showing up every few quests. The only fixes I can think of are to remove stamina completely or make it generate faster.

Developer response from LostinDark

Dear Daexion, Thank you very much for your input. stamina system was added for the special consideration of working class of the players, so they could always keep up with the game without having to grind 16+ hours per day, like some extremely hardcore game players do. In compensate with it, the game also greatly increased the drop rate of the fields and the events. So you can breeze through the game without losing the speed of progress. We recently have revised the stamina so that a player can spend 6 hours or more if they want to in the game. If that’s still not enough, we can definitely deliver more stamina in your mailbox or in the forum. It’s a system to balance the game more, and can be adjusted based on player feedback. We are here listening. Thanks again for your input.

One Step Back

Play One Step Back

Dec. 03, 2015

Rating: 19

The badge shouldn't be a Medium badge, it should be an Annoying badge due to the extremely touchy jump system and pointless move and jump in place, move and jump in place requirement for completing levels. Thus, it's not a medium badge, but a tedious and annoying badge.