daexion's Comments

Game Comments
Play Band Of Heroes Band Of Heroes May. 25, 2015
Fun little game, maybe I'll finish it later.
Play Monsters' Den: Book of Dread Monsters' Den: Book of Dread May. 22, 2015
I like the other one better.
Play Live Puzzle Live Puzzle May. 22, 2015
Not fun.
Play Mu Complex : Episode One Mu Complex : Episode One May. 18, 2015
That wasn't even fun. And I shouldn't have to mute my computer's sound so I don't have to listen to the annoying voice-over for what can be easily read. Please include an option to turn the game sounds off next time. So irritating when devs don't realize not everyone wants to listen to the sounds the game makes.
Play Epic War 3 Epic War 3 May. 17, 2015
WTH? No option to mute the sound in this game from the main menu??? Seriously?
Play The Last Stand: Union City The Last Stand: Union City May. 15, 2015
I should be able to click on highlighted items/people to interact with them, not have to constantly hit 'E'. Not being able to do so is irritating. Overall the game is slow and boring.
Play Qoosh Qoosh May. 14, 2015
...and ran into the "needs perfect timing level". <
Play Don't Look Back Don't Look Back May. 14, 2015
Not really worth my time or effort.
Play Questopia Questopia May. 04, 2015
Got to level 13 before tiring of circle strafing.
Play Forbidden Arms Forbidden Arms Apr. 30, 2015
I just don't see why he even has the sword in the first place. I mean, story? Past why the sword exists there isn't one making it a mindless "kill ninjas endlessly" game while clicking the mouse which just seems pointless after awhile. There really is no "why" presented and the cut-scenes that popped up didn't really explain anything either.
Play LARRY and the GNOMES LARRY and the GNOMES Apr. 29, 2015
Dear Dev, your attitude towards the players is atrocious. Your inability to realize that massive difficulty spikes at the bosses make for bad game design is completely unacceptable.
Play Splitter Pals Splitter Pals Apr. 29, 2015
No, I will not rate 5. I will rate 1. If your game isn't good enough for people to rate 5 without prompting it isn't worth finishing or rating higher than a 1.
Play Phage Wars 2 Phage Wars 2 Apr. 27, 2015
Way to easy ... especially if I can simply ignore anything about the cell types or what anything actually does and win without using any actual strategy or even trying at all.
Play Mud and Blood 2 Mud and Blood 2 Apr. 27, 2015
"The game is meant to be unfair and brutal". That's just an excuse to make bad game design decisions or to excuse the fact bad game design decisions were made. Not being able to end the current run is one of those bad design decisions which cannot ever be put under "but it's supposed to be unfair and brutal". When the game is done "loading" it should go to the main menu, not sit there without telling the player anything which is, again, a bad game design decision and doesn't fall under "supposed to be unfair and brutal". Having to click multiple times to get a soldier to go someplace and the speed at which everything moves are a couple more issues the game has which aren't "unfair or brutal" just eternally grating on the player's patience. Parts of the game "might" be considered "unfair and/or brutal", but getting there isn't worth the time investment needed only to find out that none of the game is unfair or brutal at all.
Play Talesworth Adventure Ep. 1 Talesworth Adventure Ep. 1 Apr. 25, 2015
Make them too difficult and no one will bother finishing the game.
Play Time Clickers Time Clickers Apr. 21, 2015
That's because there are more than one box, and over-kill on a box doesn't spill over to other boxes. So, if a team member does 25e24 damage to a single box, most of that damage is lost due to over-kill. If all 5 team member attack the same box and deal 114e24 damage to it, almost all of that damage is lost to over-kill and the opponent will only lose the amount of HP equal to that one box. If each mob only had a single box, then you would be killing them instantaneously, but they don't so you cannot. Even enemies comprised only of rainbow boxes don't die instantaneously for that same reason.
Play Crunchball 3000 Crunchball 3000 Apr. 20, 2015
Terrible control system.
Play Crunchball 3000 Crunchball 3000 Apr. 20, 2015
Keybinds should never share abilities. Ever.
Play Loved Loved Apr. 20, 2015
Too much lagg...unplayable
Play Ruthless Pandas Ruthless Pandas Apr. 19, 2015
Instead of spawning a lot of gems upon killing a boss....just add it to the player's total because the game doesn't seem to clear the generated items from memory properly due to them not being collected due to the player being unable to pick them up because of no time to do so and lagg. Not having to collect them in the first place would be an improvement.