I love the creativity of Bonte games, but invariably there's a level that requires you to click and move the mouse quickly, which is rather impossible with a trackpad. ;_;
I think that the tutorial is actually more compelling than the actual game. If there were a series of levels to solve by dropping the pieces in the right order, it would probably hold my attention more. Nice idea overall, though.
Umm... I didn't think this was possible, but I achieved orbit. It's at 100k miles and counting: ||R|||274,169,100,221,45,19,p,0,0,0,1,274,170,100,46,182,46,p,0,0,0,1,273,171,100,130,164,241,p,0,0,0,1|275.6|230.75|380|252||
I'd really like to give this more than three stars, but level 39 is a failure to connect the mental requirement to solve the puzzle with the physical requirement to pass it. It's long since become boring, and there's no way to go on and finish the rest of the game.
The timing constraints on the race level are way too tight. I'm always amazed by the massive failure of game designers to realize that once a puzzle is mentally solved, punishing the player to actually get through it is counter-productive.
I'm sure it might be an enjoyable game, but the fact that it's completely unplayable on a Mac means it's only worth 1 star at the moment. Fix that, and I could probably get through it.