daveforis' Comments

Comment

The Lumbering Dead

Play The Lumbering Dead

Nov. 01, 2013

Rating: 1

Fun. I'd rate it higher if those screwed up typos were fixed, though. How does that even get screwed up in the first place????

Monster Town Defense

Play Monster Town Defense

Oct. 02, 2013

Rating: 0

This is a neat idea, but this game has some ridiculous balance issues.

Bloons Super Monkey 2

Play Bloons Super Monkey 2

Sep. 16, 2013

Rating: 1

This is a boring, tedious grindfest. A little bit of grinding is fun. This is just ridiculous.

Cursed Treasure 2

Play Cursed Treasure 2

Sep. 12, 2013

Rating: 7

Amazons are ridiculously overpowered.

Star Squadrons

Play Star Squadrons

Mar. 13, 2013

Rating: 2

2 out of five just for mission 3. And you should be able to create groups. And when the screen is moving and you click, don't un-select the ships. And did I mention mission 3? Seriously??

Shadow Snake 3

Play Shadow Snake 3

Mar. 03, 2013

Rating: 8

Later levels really, REALLY suck. Slow-moving snake with a long tail versus a swarm of seekers? Back to grinding on lvl 1-1 I guess... Let's see if I can keep from rating the game down just based on rage quits. |:\

Island Escape

Play Island Escape

Jan. 05, 2013

Rating: 1

You released a version of this a year or so ago. Is this a new version with new features (like an end?:)), or are you just submitting this again?

Developer response from LilleJohn

I have added an ending and done many bug fixes and optimizations.

Notebook Wars 3: Unleashed

Play Notebook Wars 3: Unleashed

Dec. 02, 2012

Rating: -7

Level 20 is just garbage. What were you thinking, matakukos??? Nerf those bad guys. This is just moronic. Again, what were you thinking???

Evilgeddon Spooky Max

Play Evilgeddon Spooky Max

Nov. 25, 2012

Rating: -7

Umm... The game shouldn't be this laggy. Crappy programming.

Achievement Unlocked

Play Achievement Unlocked

Oct. 27, 2012

Rating: 3

Heck yeah! 240.53 seconds still counts! Woo!

Siegius Arena

Play Siegius Arena

Oct. 24, 2012

Rating: 0

I Hate the ZXCV keys. Giving this a 2 just because of that. You need to be able to customize.

bit Dungeon

Play bit Dungeon

Sep. 17, 2012

Rating: 4

This could really use a continue from last save point when you die. And more about what the different stats do. And maybe some sort of XP bar for leveling up or even an idea of how that even works.

Candy Conveyor

Play Candy Conveyor

Aug. 06, 2012

Rating: 2

If you could turn the arm, this game would be too easy. Keep it as it is, but make it a bit longer of course.

Reactance 2

Play Reactance 2

Jun. 13, 2012

Rating: 2

Hyperion = Not cool at all. Nerfed? Really? Are you sure?

WereBox 2

Play WereBox 2

Jun. 06, 2012

Rating: -2

Ha! "Max Ball"! That just earned 5 stars JUST BECAUSE. HA!

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 31, 2012

Rating: 30

Fantastic game. The extra content is worth buying just to support the great work that you do. On that note, I saw one of the super-healers spawn... AND IT FLEW RIGHT OFF THE SCREEN. Do'h! Could you maybe not have the goodies get propelled off the screen, never to be seen again? That would be great. :)

Mr. Bree - Returning Home

Play Mr. Bree - Returning Home

Feb. 14, 2012

Rating: -3

This game reminds me why I hate 99% of platformers out there. Making something RIDICULOUSLY difficult is no substitute for good game play. I admit that the story is intriguing and the music is good.... but holy crap no I am not going to subject myself to this long enough to find out how it ends (I bet the family has already been butchered. I'm cool with my assumption. Cya!)

Kingdom keeper

Play Kingdom keeper

Jan. 03, 2010

Rating: 0

Stolen. And somehow the original creator's version wasn't a buggy piece of crap. Malware, perhaps?

Are You A Super Mega Ultra Evil Genius?!?

Play Are You A Super Mega Ultra Evil Genius?!?

Dec. 13, 2009

Rating: 0

Nowhere near as good as the first one. You can't have strategy if everything you can buy is random!

M.I.C.E

Play M.I.C.E

Dec. 07, 2009

Rating: -3

Bad physics and collision detection. The circle level is especially badly done.