@Pwnhunta Scientifically and medically speaking, headshots would not be an instant kill 100% of the time. Many parts of the brain are not in use by zombies and would do nothing to stop them if they were destroyed, if they are in use than they still wouldn't affect the zombies as they do not have influence over movement or senses. So no, a headshot would not always be an instant kill in reality.
Other than the somewhat overpriced in-game store, and bad collision detection in some places, I've enjoyed Running Fred. It's a neat little game that I could see having on an Ipad or Ipod and playing whenever I have some free time but am away from other means of entertainment. These prices are completely understandable for a mobile game, but for a pc flash game? No. The developers should have at least lowered the prices for the pc version; this would fix the game's main problem. I'd give Running Fred a 3.5/5 in its current state.
It's quite obvious that you are a beginning game developer, and that is completely understandable. However, I think it would just be common sense to make the paddles a little more spread out. I could go on for a long time complaining about how this game makes the original pong look like Half-Life 2, but I won't. There are two main problems with this game. A. The paddles are WAY too close. And B. There is no depth to the game at all. The game does not get more difficult, and the A.I. never gets any more challenging. I'm sorry, but this was a poor excuse for a game. Even a flash game.
This is an instant classic. What a phenomenal flash game, possibly the most intriguing and unique game I've ever seen on Kong. I would like to see more hazards, maybe like breakable fences or spike strips that you can lay across the road. Expanding the sandbox concept would be awesome, if you added more hazards and the like. I was also surprised at the differing levels of intelligence. Sometimes the cars would react realistically to the hazard boxes and other cars, and other times they would just drive off the map for no reason. The different emotions that each car could have was a dynamic and interesting system, while its difficult to watch the cars play out their emotions when the camera is moving so fast, it is quite satisfying to see them when you can. This game is going on my favorites, and I give it 5/5 stars!
This game is a true mixture of skill and luck. Some games you can breeze past the columns, but others you can only get through a couple before it stops giving you any houses. A good concept but could be MUCH better. If you added other things to do, and reduced the element of randomness, it would be a great game. Please make a second one, I enjoyed it! 3.5/5
A great game, but the cpu seems to be rigged. It scored nearly 2000 points in a row within two turns. It just seems ridiculous. Even on easy mode the cpu will dominate you. Nevertheless it is a good game!
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