I cannot get the missile to spawn. If I change the linkage identifier and instance name to "ship" I can fire a ship out of my ship, but when it is set to "missile", there is no missile. The properties for the missile are set to 'Export in Frame 1' and if I add a missile manually to the scene, it shows up when I test the movie, and it moves across the screen properly. In the library object the missile shows up as a movie. I am not getting any syntax errors on any .as programs. Any ideas?
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