for those of you bitching about 17: make a chain from the bottom right one to the top one but before it gets there, cut the chain so it dosn't connect. this will cause the bottom right one to move SW a little bit. do it enough and the thing will be closer.
There needs to be a mandated mandate that every single game has a QUALITY BUTTON, this game would not be so bad if it did not chop every 5 seconds! >8-O
decent enough game in it's own right... sometimes when a wave started i would still be going the same direction i was going when the wave ended, until i clicked off the window and back on it. frustrating but i did manage to get to lvl 30 without losing. it was annyoing collection pods that come from my own space ship. why not just upgrade weps internally? or have a buying screen where you spend debris after every wave. would have been easier.
still havent gotten this badge :( but i saw a funny thing after getting to Neptune, seagulls in the ocean :P... also there seem to be no star slides after Jupiter, or i have really bad luck
there is a reset... down in the bottom left. click pause. and in the menu click end game...
and you have to be freaking kidding me!:2,000,000 scored Best so far: 1,992,952.
good game... proxy sensor could use a little work... there were times i clearly ran into a red and nothing happened... and then other times i wasn't hit (close but not quite) and it took off multipliers.
sorry for the double post but... holy COW i just goto the CTF (or whatever and it is awesome) think of Portal and throw in ... that chronoton game with the robots
i just started playing this and it looks good so far...but i don't get the ghost rooms, it says they track the balls but to me it just looks like it mirrors it...
definitely a great game in the spirit of the old time classics. Graphics are definitely spot on! sound does get a little repetitive but it happens. Also, nice user interaction in battles. all around good job and well implementation.
Also halo series sucks in general!