Instead of being exclusively negative, I'm gonna try giving it a little praise. I really love the new random recruits system and the pros and cons of all the members, I thought that was a pretty innovative thing. But that kind of system came at a price. Because all teams are unique, It's damn near impossible to accustom cutscenes to the character design variety brought by said randomization. Which really sucks. And also, none of the characters have voices. Also a consequence of the new crew system. Honestly, if you're going to put in something completely new, go ahead. But if you have to sacrifice the bread and butter of the game to do it, you may as well market it as a whole new game. Much like SFH:Extraction was made to accommodate the "Runner" genre, this should've been made something of a spin-off instead of trying to integrate it as part of the main series. The title "Strike Force Heroes" works perfectly fine. It's the "3" that ruins it.
The game gets REALLY unfair to people who aren't able to pay up in real cash to get Z chase. Perhaps some sort of incentive to return to the game would help, such as daily quests (Kill 5 people in a TDM, etc) and a daily login reward.
I love this game but quite frankly scouts are a little hard to use right now. Maybe scouts should be able to "visualize" footsteps of nearby thieves (Like a red blip circle) and to this end thieves should also be able to sneak in order not to be heard by the scouts, but move slower
Protip: It's 5 hits with the pipe wrench to kill zombies on waves 1-3
Use "E" To climb ladders and pick stuff up
Getting too close to a zombie with a gun will make you shove instead of shoot
Only some melee weapons will stun zombies, kitchen knives and cleavers DON'T