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distractionbeast's profile

About me

  • Member Since: Jul. 06, 2007
  • Last Login: Jan. 26, 2012
  • Current Points: 1489
  • Comments: 12
  • Forum posts: 0
  • Location: Durham, NC, U.S.A.
  • Website: www.distractionbeast.com
  • Age: 36
Latest Achievements (view all badges)
Cheese Retrieval (completed)
Badge earned
Badge Of The Day
Cheese Retrieval Badge (easy - 5 points)

Clear out the thieves' hideout and rescue the wizard's prized cheese in Arkandian Crusade

Acquired Nov. 01, 2011

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distractionbeast's shouts

avatar for com1000
com1000

Oct 3, 2010 8:25pm

brute wars is awsome can u make a 3rd with achivements

avatar for missippi
missippi Dec 29, 2011 10:31pm

yeah up grades

avatar for missippi
missippi

Dec 29, 2011 10:29pm

leave me a shout when you make brute wars 3

avatar for missippi
missippi

Jun 28, 2011 5:17pm

in brute wars 3 make evolutions

avatar for tcronk
tcronk Jul 7, 2011 11:02am

good idea

avatar for yaddah
yaddah Oct 18, 2011 4:13am

very good idea

avatar for ShiftQuil
ShiftQuil Dec 5, 2011 9:03pm

Epic Idea

avatar for yaddah
yaddah

Oct 18, 2011 4:12am

Hey Distractionbeast!

A suggestion for Brute Wars 3: It would be nice if you could influence the development of your beasts a bit more. Maybe make a Skillpoint-system or the player gathers food from different trees and bushes (or enemies in case of the T-Rex? ^^) which raise attack or hp or armor or whatever if you eat enough of em. Or you could ma…

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avatar for yaddah
yaddah Oct 18, 2011 4:16am

And another one: maybe make different damage types and resistances.

avatar for sampeng1
sampeng1

Aug 18, 2011 12:05pm

in brute wars 3 you should add new conditions you or enemy animals can inflict for example. poison will dammage the enemy who was hit with it each turn like other conditions it will eventually wear off during battle and after battle. confusion if one of your animals gets confused you wont be able to use it until the effects wear off, at some points…

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