downstage's Comments

Game Comments
Play Steampunk Tower Steampunk Tower Nov. 28, 2013
A fairly nice game, it's probably really fun on a tablet, but the controls are horrible to use on a laptop with all the clicking and dragging. I could play much more strategically if it weren't so cumbersome, for example switching canons around and dragging them into the middle for reloading at appropriate times during play. It's just too slow to use those features effectiely most of the time. Changing the interactions would help hugely, or even just adding some hotkeys.
Play Escape From 26 Escape From 26 Oct. 08, 2013
Finding clock parts isn't actually a pixel hunt. From time to time the pieces twinkle, so if you're stuck, just go to each area and watch the screen for a few seconds and you should see something sparkly where the clock part is.
Play Monty's Moon Monty's Moon Jul. 16, 2013
I really do want to help Monty find a girlfriend, but please don't release a sequel without addressing the main issues: (1) mouse going off the screen messes up your flight; (2) field of view too small; (3) many of the upgrades (especially boosts) don't help much; (4) no radar means that you can't control what you hit at high speed (regardless of skill level or upgrades); (5) double-click to use special is clunky. The mechanics need tweaking, the upgrades need rethinking. Some totally unique upgrades that would bring another dimension to gameplay would be good. Everyone loves a good launcher, so it's worth investing the effort to make a good sequel.
Play A small talk at the back of beyond A small talk at the back of beyond May. 10, 2013
I was pleasantly surprised by how many things the AI understood, but got frustrated when I couldn't get it to understand when I was trying to confirm that I wanted to escape. Would definitely like to see a larger-scale version of this game :)
Play no-one has to die. no-one has to die. Apr. 26, 2013
Loved it. It's all about the story rather than gameplay, but the story was brilliant. I really wanted to keep playing to find out more, and anything that makes me really want to keep playing is a good game. It's great to see something interesting and original. Thanks!
Play Psychic Arrow Psychic Arrow Mar. 02, 2013
So, I didn't feel I knew what I was doing most of the time, but I still enjoyed it :)
Play Demons vs Fairyland Demons vs Fairyland Feb. 18, 2013
@MarzZee - when you replay the stages, change the settings on the mission popup when you select the mission. When you make it more difficult, the star grade improves (bronze is standard, silver if you increase a few enemy stats, gold for most stats and diamond for every hardest setting).
Play Beloved Beloved Feb. 14, 2013
Wow - I'm not surprised that you've sparked lively discussions in the comments here, but I *am* surprised you've taken the time to respons to so many! I'm impressed with your stance of firmyl digagreeing with negative comments without being overly rude. Congratulations on getting people to think, and talk, about what love actually means on Valentines Day.
Developer response from krangGAMES

Dude, I really like not only reading your guys' comments but engaging with the people who write them. Seriously, knowing that people are playing my games fuels me to make more games :D Major kudos to Kong for featuring my game on V-Day, otherwise none of this conversation could go down. And major kudos to YOU for playing+commenting on the game. Finally, yes! - people can totally disagree with things without being jerks. I do it all the time, it's wonderful ^_^ Anyway, thanks so much for playing and everything <3

Play Beloved Beloved Feb. 14, 2013
I actually thought the message was slightly overstated. But then I remembered the audience for this game is pretty broad so perhaps you're right to keep it clear and simple. But maybe one day we'll get games that just happen to have Sir-Sir or Madam-Madam partnerships in them, without having to explain why it's been done that way ;) Nice game though, fun to play and gave me a warm feeling for the day ahead. Thanks!
Developer response from krangGAMES

Yeah man, I wait for the day when there's a AAA game that just has a gay relationship in it like it aint no thang (and not Mass Effect style where it's a player choice, but it's just a given). Glad you liked the game, thanks for playing!

Play Hexagonator Hexagonator Feb. 12, 2013
I think this has been done really well. I agree with others that a more challenging level pack would be good, but I enjoyed it very much as it stands.
Play Love (mobile) Love (mobile) Jan. 14, 2013
Whoever said "it's better to have loved and lost than never to have loved at all" clearly hadn't tried to get this hard badge.
Play Game Corp Game Corp Dec. 31, 2012
You need to explain building layout better. I accidentally put training pods in the wrong place, not realising that my workers were just standing next to them and not actually training. Then I couldn't work out where to place additional tables so that they could be used for projects (I think that's why a lot of people are saying their workers keep sleeping instead of working... they don't have correct table space). And lastly I got completely confused by walls and doors, and don't seem able to move or delete existing ones to address the problem. Maybe it's a glitch with my browser setup or maybe I'm being dim, but I think you could explain it better anyway. Looks like the game has promise but I just can't figure out how to make it work.
Play Legend of Pandora Legend of Pandora Dec. 31, 2012
I agree with most of the problems posted here, but regardless I found the game enjoyable. Tips: (1) don't play as an archer. You have to use your second inventory slot for arrows, and you have to continually buy them. Using a sword is great because the secondary skill after sword mastery is natural armor which is handy. (2) as always with these games, kill rather than avoid enemies at all times to keep levelling as you play. (3) put skill points into experience and money gain early on, it reduces the grind latery. (4) don't buy new weapons as soon as you can afford them; save for a better one. I had an ultimate weapon about half way through the game (helped by the points in money gain skill) which made it much quicker to slash through enemies. It didn't feel too grindy then. Incidentally, warp back to Boon town to buy the most powerful melee weapons. I used the Golden Flame sword. Damage is cut off the description but based on price I assumed it was the best!
Play Berzerk Ball 2 Berzerk Ball 2 Dec. 26, 2012
BTW, for all the people saying you can't help going into the clouds on the Glide challenge - you can! Click to strike the geek when he gets anywhere close to the top. It changes his direction from up to forwards. Be prepared to click again quickly after in case he immediately hits another creep or two. Obviously also click to do a hell raiser when he's near the bottom. Once you get the hang of the strategy it's not too bad.
Play Berzerk Ball 2 Berzerk Ball 2 Dec. 26, 2012
The game just needs better balancing. It feels especially grindy in the beginning - it seems AGES before you can do anything other than hopelessly watch your geek repeatedly limp to the ground. The game is also too passive, which makes the grind feel worse; again, this is espeically the case in early game. It would be better if we felt we were more in control of the outcomes. Challenges are okay except that for burrito geek I couldn't find any strategy at all; just grinding (SLOWLY) to get upgrades and hoping for a lucky run. Also agree with others that the "clever" use of skill names is just irritating as I kept forgetting what they did (at least provide a shortened description on hover?). Despite sortcomings, it's kinda addictive. 4/5.
Play Galaxy Online Galaxy Online Nov. 17, 2012
Ugh. I won't comment on the fact that Kong has once again chosen to add badges prioritising profit over fun, because everyone else has already. Instead I'll comment on this AWFUL interface. I'm spending most of my time trying to work out where the particular action I'm looking for is hidden. Also, extra hate for the fact that quests make us all spam world chat and mail other players. I'm finding this worse than any of the other junky rehashed multiplayer badged games.
Play Submachine 8: the Plan Submachine 8: the Plan Oct. 03, 2012
I haven't played any games in this series before, but I'm loving this! So gutted about the item glitch though, I now have to restart for the third time because I have an object stuck :( a save feature would really really help.
Play Infectonator 2 Infectonator 2 Sep. 27, 2012
Hmm. I got confused by the ending screen (continue or new game +). Choosing either option brought up a warning message that made me think "oh no! that sounds bad!"
Play 3 Slices 2 3 Slices 2 Jun. 23, 2012
So I got the badge, but now looking at other people's scores is making me want to keep playing to reach/beat the best for each level! One question: how on earth are people getting 100% for level 2?? To get over 80 you'd need to knock off both of the top boxes, and I've tried everything I can think of to do that and nothing's working. Any clues?
Play Tripod Attack Tripod Attack Apr. 26, 2012
@Swift2568, when you're on the level, click Menu (top right) then Exit and it takes you to a level select screen, then you can replay earlier levels to get cash to buy other upgrades. I didn't realise for a little while. So that way you can't get stuck with the wrong upgrades.