If you get stuck: The level 5 fire arcana Dragonfall lasts for longer than its cost with max surge, and stacks, giving you unlimited Dragonfall. You can spam that and use ice damage to slow ground enemies and bring down dragons.
Based on our interrogation, we determined that Zachary Daives was recruited by his sister Clara into Buddhist terrorist group 'Four Truths' but became possessed by telepathic aliens and had his memory wiped before being usedfor more sinister purposes in The Incident.
Punishment: Indefinite detention.
Our subject is Zachary Daives, a 28 year old architect born in Germany. He follows Christianity, an approved religious belief. During The Incident, Zachary Daives was in The United States playing video games when he saw computer glitches. He is closest to his sister.
We learned a lot about Clara Daives, Zachary's sister and member of radical Buddhist group 'Four Truths': she is 28, is an actor, is in The United Kingdom, converted to Buddhism for protection, ran away from home Yesterday, and is in a relationship with Khloe Brown - which we can use to get to her. A team has been sent to pick Khloe up for interrogation.
Zachary Daives claims he did not kill anyone, but claims he has no memory of 8AM - 6PM that day. Zachary Daives claims he lost 2 family members during The Incident.
Suggestion: checkbox to build traps last (that way we can keep adding stuff on top of 15k traps without canceling them) OR auto-trap, build traps when not building anything else. Whichever is easier to code since they do pretty much the same thing.
When you're trying to eradicate the flu completely from a region, close the airports and ports completely there until it's gone (normally you'll want foreign travel enabled)- curfews can help keep the population at 100% immunised vs 99.9%.
Need some way to "idly" overpower an enemy that is one-hitting us, to progress better w54 onwards. Maybe allows us to counter-attack for a small amount of damage, even if it's 1% of normal damage or lower. It would be better than metal farming the same map 500 times to progress for each enemy instead.
Alternatively, let us automatically replay maps to farm metal instead of having to reselect it each time it's finished.
To get money a bit quicker: If you're dominating (full army) and they call a revenge wave, you can pull back from destroying the castle to destroy the revenge wave/s, then finish the castle off. If you destroy the castle too soon you won't get the money from all the revenge wave kills. (usually a difference between 30K money and 100K money)
It is possible to keep your license, and you get a golden heart (and nurses). My final stats: 3/3 survivors, 0/3 zombies, 0/18 stolen goods (organs don't count as stolen goods, and tanks probably don't either, maybe just consumables).
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