ehaugw's Comments

Game Comments
Play Shopping Cart Hero 3 Shopping Cart Hero 3 Nov. 11, 2014
am I supposed to tap or hold right and up?
Play Tyrant Unleashed Tyrant Unleashed Oct. 22, 2014
I gave you a 1/5 for the insane shop prices, make it so you can buy epic cards for gold like in the other tyrant game, and I'll give you a 5/5.
Play Detention Simulator Detention Simulator Dec. 18, 2013
I expected nothing from this game, but got positively surprised when I left the classroom and got the police on my neck. But still... Danny, it's been 3 years since you started with flash, when will you make an actual game with guns, blood and gore? It's not really hard, there's a lot of tutorials out there. I think it's time for you to progress, give me a + if you agree.
Developer response from DannyDaNinja

Sorry man, but until I finish school all I can work on is tiny games like this. All I've had time for this year is a demo and this game :/

Play Pajama Boy: Snow Adventure Pajama Boy: Snow Adventure Dec. 03, 2013
It's one of the more entertaining platformers, GG EyesTeam
Play A Letter For Mom A Letter For Mom Aug. 03, 2013
It was a terribly bad game, but dude, how sweet!
Play Incursion 2: The Artifact Incursion 2: The Artifact Jul. 27, 2013
Came for the tower defense, stayed for playing with the mouse cursor!
Play Kingdom Rush Kingdom Rush Jul. 26, 2013
Laser towers are OP, pew pew
Play Hexagon Hexagon Jul. 16, 2013
This game is actually quite easy, I nailed 169 sec =D
Play Boot Camp Boot Camp Jun. 12, 2013
The Unity crew can sue you for this. In the license for Unity, they say that all the downloadable content is free to use for NON-COMMERCIAL use. Kongregate is commercial as you earn money on the adds.
Developer response from DmitriiM2 Last section on this page

Play Hexagon Hexagon Mar. 12, 2013
136:05... Like a pro!
Play Ed Snowball Adventures 2 Ed Snowball Adventures 2 Feb. 23, 2013
You have a great sense of humor, but you need to learn proper programming and make proper games with more interactivity.
Play Hexagon Hexagon Feb. 21, 2013
I survived 135:29, is that good?
Play Hexagon Hexagon Feb. 20, 2013
The "hard" badge is too easy
Play Epic War 5 Epic War 5 Sep. 11, 2012
This game is SOO easy, I cleared all levels and took the hard badge within 2 hours. Just go for HP heavy unites and use Regen, it's tank and spank. If you can't out heal the enemy, go for 3 ranged DPS and 3 fast moving high population units. Place the ranged at a safe distance, and use the fast units to make sure the frontline don't move to your hero.
Play Red Planet Red Planet Jan. 18, 2012
The game is too easy, go for the fastest guy, run around and dodge everything, run in circles around your enemies until they're all gathered at 1 point, and throw 2 grenades, do this for every level, until you can buy the Crusher RK-4, and pwn everything. When the boss comes, just buy the Vengeance.
Play Red Planet Red Planet Jan. 18, 2012
Well, combining the work perk, with the same name, and same effect as in CoD is not a good idea, that's what Silberberg & Knull LLP said to me. But if you manage to keep the game only on kongregate, so it doesn't give 800,000,000 hits on google, it should be ok.
Play Red Planet Red Planet Jan. 18, 2012
And by the way, you can be sued for the scavenger and the slight of hand perks... Activision tried that on my, you should change their names.
Developer response from GameBuilder15

Scavenger is a word. Sleight of Hand is a phrase, they can't sue me for those. If I said CALL OF DUTY I could get sued.

Play Red Planet Red Planet Jan. 18, 2012
This lags, you should have made it in AS3 >:]
Developer response from GameBuilder15

See if it lags less now, I updated the game. :)

Play Red Planet Red Planet Jan. 18, 2012
Really good work. I was totally amazed when I started the game, it has improved a lot, especially the menus (which is really great now) and the intro. The game itself has not improved that much since the beta, but I still like it. It seems like you've killed most of the bugs, which is good, but I still miss some content/features what was requested in the beta. Such as stuff on the map you can hind behind, that he feeds walk in the same direction that the players move, and a sprint button. It's also quite lame that the player moves faster diagonally than up, down, left or right. And finally, as I said, you should have made it in AS3, as everyone complains about lag. Turning the graphic quality on "low" is not the best solution. I suggest that you use more .png files for static objects, and read about the "cacheAsBitmap" property, it's really awesome! And finally, you should make the default mouse hide, you you only see the crosshair.
Play Call of The Dead Call of The Dead Jan. 09, 2012
"GuapinxSODMG has offered you development credit for the game Call of The Dead. Please review the game information area of the game page to confirm or deny your request." - - - Request denied f#"ker!