eliljey's Comments

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Mu Complex : Episode One

Play Mu Complex : Episode One

Nov. 13, 2014

Rating: 1

Total blast to play. Can't wait for the next episode!

Clicker Heroes

Play Clicker Heroes

Aug. 21, 2014

Rating: -5

Given it's an idle game it would be nice if there was a way to automatically use skills when you're afk. Perhaps as an option you can enable and while set they can only be used automatically (you can't jump in and override it without turning the option off, which may have a delay of use penalty) and have a 2x cooldown. It's nice that the game rewards you for actually paying attention to it, but it would be nice to be able to take advantage of those skills when I leave the game on overnight or over the weekend.

GunFox vs. MonsterBoss

Play GunFox vs. MonsterBoss

Jul. 22, 2014

Rating: 0

How do you take out the guys in the block cannon other than a bomb? I don't want to blow all my cash buying just bomb upgrades and given how long they sit there alone I have to guess that there must be a way of taking them out without just going boom.

Picross Madness

Play Picross Madness

Apr. 15, 2014

Rating: 0

I feel like I'm building space invaders. :)

Lord of the Underworld

Play Lord of the Underworld

Apr. 04, 2014

Rating: 1

Pretty fun, but I think the lack of healing is detrimental. Since your progression isn't through stages, you need to have a way to put yourself back together, or progress needs to be faster. Playing the through the same stuff over and over gets old.

Puzzling Rush

Play Puzzling Rush

Mar. 26, 2014

Rating: 3

Has a lot of potential, but the lack of information leaves the player to only guess what all these combinations do. Better help could turn this into a 5 star game.

Road Of Fury

Play Road Of Fury

Mar. 11, 2014

Rating: 0

The ending makes it worth every minute. LOL

Shine

Play Shine

Jan. 10, 2014

Rating: 0

The last level %$@#%. I hope my co-workers didn't hear that! Very fun concept! Would be interesting to see how something like that would work with 2 players.

Boss 101

Play Boss 101

Jan. 07, 2014

Rating: 1

This is the only game I can recall playing where the "spread gun" make me say, "aw, crap". ><

Developer response from Dark_Timmy

HAAAAAAAAAAAAAAAAA!! I know! I hear yah. I think the game balancing was off as you get later in the game. The weapons do actually upgrade but not enough to prevent that sense of dread you might get. haha! Thanks for the comment and the letter. I appreciate it! Best, -Tim

The Everloom

Play The Everloom

Dec. 18, 2013

Rating: 1

Outstanding game. Very enjoyable story, great music, easy control, pleasant imagery. I hope to see the sequel soon!

Castle Crashing "The Beard"

Play Castle Crashing "The Beard"

Nov. 19, 2013

Rating: 4

Silly, dumb, goofy.... Loved it. Nothing better than getting the hard badge just after leveling up enough to get the sucker for a weapon.

Once In The Cave

Play Once In The Cave

Aug. 15, 2013

Rating: 0

Level 10 is a huge pain, but the biggest problem I have with it is that after using a resurrection the lava either starts higher or moves faster because it's pretty much impossible to progress if you go back to the beginning of the level.

Questopia

Play Questopia

Jun. 12, 2013

Rating: 0

Level 17 of the dungeon. Pretty sweet gear. Game crashed. Lost save file. Ouch.

Antichromatic

Play Antichromatic

Jun. 07, 2013

Rating: 1

Fun game. Lotta tricky levels. My only suggestion would be to allow the use of the arrow keys to move. When running and shooting I'm all about WASD and the mouse but for the precision platforming pieces, especially when you need to switch dimensions, I'd much rather move with my right hand and swap dims with my left.

GunBot

Play GunBot

May. 23, 2013

Rating: 83

Two things I'd change to improve gameplay: 1) Context sensitive pause. Any game that has you moving the mouse around to aim/shoot you're going to accidentally click outside the game window. When this happens the game should pause automatically. This is made even worse by the fact that the game doesn't give you control again until you click meaning you get beat up because you went off screen but can't even move when you move the mouse back. 2) On platforms that can be jumped through let me push "down" to descend through it. Dodging would be improved if I could jump up through a platform then drop back down easily. Other than that, very fun!

Magnetized

Play Magnetized

Apr. 25, 2013

Rating: 0

How does this game not have any achievements? Very fun challenge!

Wonder Rocket

Play Wonder Rocket

Apr. 25, 2013

Rating: 4

Fun, but when I make it to the top of the meter and get the credits, I'd like the money for that awesome run when I continue again. Going all that way for a "grats! now start over" kinda blows.

Fear Less!

Play Fear Less!

Mar. 10, 2013

Rating: 1

Fun, simple, relatively quick. Very nice little runner.

Band Of Heroes

Play Band Of Heroes

Feb. 26, 2013

Rating: -3

Great game! My only suggestion is to add a "skip" option to the cutscenes. I'm grinding through levels trying to get all the badges and I'm kinda tired of clicking through the same dialog over and over.

Qoosh

Play Qoosh

Jan. 22, 2013

Rating: 0

Fun game. Entertaining gameplay and hilarious dialog. Well done!