eliotn's Comments

Game Comments
Play Sentry Knight 2 Sentry Knight 2 Dec. 17, 2014
My setup is to get all three ice and plague skills and wall of flame. The other two flame skills don't feel nearly as strong.
Play The Awakening RPG The Awakening RPG Dec. 04, 2014
Overall, I am impressed by the development effort and polish, knowing how much it takes for one person to create all of this. While it would be nice to see this game finished, I can appreciate the decision to explicitly cut out part of the game. Overall, I wish RockLou luck on the next game he decides to create or help out.
Play The Awakening RPG The Awakening RPG Dec. 04, 2014
All I have to say is that this game had a lot of time and effort put into it and it really shows. I loved the visuals, which had a cell shaded look. The minigames and the ingame options suprised me with their level of polish. With that being said, here are my suggestions: 1. Making the combat hotkeys a little more intuitive would be helpful. Maybe arranging them on screen similar to how they are on the keyboard would be helpful. I only say this after accidentally pressing counter many times when I meant to dodge. 2. I was confused by what 'Help' did in NPC chat. I wandered around the first village wondering why there were no quests until I figured it out. 3. Stats probably need some balancing. Stamina regeneration is huge in this game as each attack drains enemy stamina, if successful, while helping you recover faster from attacks.
Play Mara Mara Nov. 21, 2014
this is a crisp, interesting puzzle game. 5/5 and thanks. Shouldn't of expected more from the creator of soom.
Play Sky Quest Sky Quest Oct. 21, 2014
Friend requests will be appreciated :)
Play King's Rush King's Rush Oct. 11, 2014
game bugged got past a castle and it said press x repeatedly :P
Play Dragon Princess Dragon Princess May. 24, 2014
Lol it seems like team selection is there. Wow I really need to play this game more before I judge.
Play Dragon Princess Dragon Princess May. 24, 2014
lol sorry about that comment accidentally opened it on the wrong browser. Anyways after playing a little bit, I wanted to be able to choose the characters that I could get for each mission (even if I had to get over one to get one). Random character gameplay seems to clash with the upgrade mechanic.
Play Dragon Princess Dragon Princess May. 24, 2014
No autosave? Really?
Play Mighty Knight Mighty Knight Apr. 29, 2014
Problems with the game: 1. Your friends do not have good ai, while enemies get it. Enemies, if you attack them when they are following someone else will turn towards you and hit you. Your friends do not have that ability. I want my allies putting out damage to the threat thats hitting them, not wandering aimlessly chasing some ranged creep thats backing up. 2. Lack of game balance - The health/damage upgrade for the hero and the attribute upgrades for allies feel too powerful in comparison to other abilities. Hero's blocking ability feels really weak. Final boss battle needs some tuning, it feels like too many minons attack you too often. Also mission balance is off, allow the player to participate in every mission in some fashion (even if it means controlling alternate characters). 3. Death screen takes too long too show up, fade out a little more quickly.
Play Mighty Knight Mighty Knight Apr. 23, 2014
The upgrades need better balancing. The sword and armor for the hero seem to be the best hands down.
Play Mighty Knight Mighty Knight Apr. 21, 2014
Wait nevermind, must of missed the savefile select button. Its so close to play.
Play Mighty Knight Mighty Knight Apr. 21, 2014
Wait, when I quit and then started the game again, it erased my progress?
Play Free Fred Free Fred Feb. 11, 2014
Would have been nice to be able to see when the units are about to fire.
Play Sentry Knight Sentry Knight Jan. 16, 2014
I used fireball for damage, frigid blast for knockback, plague bane for more dot and damage, gargoyle for healing and when I wanted more damage, and scourage blast for when I wanted a map nuke.
Play I Am Level v1.0 I Am Level v1.0 Sep. 10, 2013
interesting game - frustrating at times because you get kicked into different levels.
Play Cursed Treasure 2 Cursed Treasure 2 Sep. 01, 2013
coins need to be autocollected, potions need to be put in an inventory to click on demand.
Play Battalion Commander Battalion Commander Aug. 24, 2013
Upgrades need a reset button. Otherwise its too easy to purchase unwanted upgrades.
Play Min Hero: Tower of Sages Min Hero: Tower of Sages Aug. 21, 2013
needs locations of trainers on map
Play Flatland: Fallen Angle Flatland: Fallen Angle Aug. 17, 2013
well interesting idea for a flatland game (wanted to see this), and the world is a good adaptation of the books. Couldn't follow the plot though. Even though the combat felt faithful to how the books described it, it wasn't that compelling. Having the final boss kill himself by slamming himself into my point was pretty anticlimatic.