emsiem's Comments


Bomb Buddies

Play Bomb Buddies

Dec. 01, 2012

Rating: -6

Nice, but what about MAC!!!? Assholes!

ShellShock Live 2

Play ShellShock Live 2

Nov. 22, 2012

Rating: -3

Align player levels in match creation, maybe...

Wrestle Jump

Play Wrestle Jump

Nov. 20, 2012

Rating: 6

FLAWLESS!! :-) We really need Online Multiplayeeeeer!

Tuner Life

Play Tuner Life

Nov. 11, 2012

Rating: 0

Polished tunning flash game, but too much money for polishing... unpolished versions dont cost anything elsewhere. Shame KONGREGATE is loosing what brought us all here :-(


Play BattleShops

Nov. 10, 2012

Rating: 2

And it would be even nicer if wouldn't need to wait so much for energy. Waiting concept work only for pay-to-win games and those sucks...


Play BattleShops

Nov. 10, 2012

Rating: 0

This could be nice game. Go on! :-)

Pixel Toilet

Play Pixel Toilet

Nov. 10, 2012

Rating: 0

So fun!!! :-) Bravo! Just too short, but good things are :-)


Play Heavens

Nov. 09, 2012

Rating: 2

Please, sell this game to someone who will know how to make both sides happier. More happy players, more money for company, just right thing to do. You have 3-4 more months like this. And it's a pity for good game concept you created (excluding economy mechanics, you suck here). It's not that easy, regardless every other player who thinks he got it and post advice what shoul be changed. Good luck and godspeed!

Spike It

Play Spike It

Oct. 28, 2012

Rating: 0

Great job, nice game! Max level reached to soon, though...

Wizard Launcher

Play Wizard Launcher

Oct. 28, 2012

Rating: 2

I really dont like the ceiling :-(


Play Politricks

Oct. 28, 2012

Rating: 0



Play Stonepunk

Oct. 27, 2012

Rating: 2

Final goal is unclear...

10 Bullets

Play 10 Bullets

Mar. 03, 2012

Rating: 2

Just final score by itself is not enough motivation to keep returning to game. You need some kind of achievements. Great game, anyway. Bravo!

Developer response from sushistory

Yes. There is place for improvements. Some kind of deepness and achievements. (see laserbeam's above)