ender214's Comments

Game Comments
Play Chronotron Chronotron Mar. 05, 2011
need orange ill shoot back a blue
Play I Am An Insane Rogue AI I Am An Insane Rogue AI Mar. 05, 2011
need orange will shoot back blue
Play Great Game 1/5 Great Game 1/5 May. 18, 2010
no level select 1/5
Play Pillage the Village Pillage the Village May. 12, 2010
ok the error where my spells suddenly stop working is really bugging me now
Play Heroes of Gaia Heroes of Gaia Apr. 19, 2010
the unreliable server is really beginning to get to me...
Play Mushroom Madness 2 Mushroom Madness 2 Apr. 01, 2010
You get the card by earning 5 ingame achievements. Hence, "dont even bother earning 5 ingame achievements"
Play ImmorTall ImmorTall Mar. 05, 2010
for ppl having trouble, remember that u dont have to block EVERYTHING, just the stuff that mite kill the ppl.
Play The Necronomicon The Necronomicon Feb. 22, 2010
for half the challenges your only hope is to induce schizophrenia...
Play Defend your Honor! Defend your Honor! Jan. 23, 2010
i cant open the door b/c i beat both of the previous stages and only have one key since i quit between the two...
Play Feudalism II Feudalism II Nov. 09, 2009
Ok, making you wait for the gold/exp to go up for 5 minutes = not fun.
Play Cube Colossus Cube Colossus Sep. 21, 2009
Wouldn't it be fun if space ships bounced about randomly instead of flying toward you? No? What if the spread weapon completely obscured your view? Still, no? Yeah, it's pretty bad...
Play UPGRADE COMPLETE! UPGRADE COMPLETE! Jul. 06, 2009
110% in 1373 seconds
Play Straw Hat Samurai Straw Hat Samurai May. 30, 2009
If your swords lagging, lower the quality. It shouldn't matter though, if the enemy is there when the line turns gray, he'll die.
Play Bible Fight Bible Fight May. 20, 2009
Really, really difficult. I can't seem to beat Satan...
Play Thing-Thing 4 Thing-Thing 4 May. 13, 2009
Strange, the game isn't loading...
Play Death Vegas Death Vegas May. 09, 2009
Bingo. All achievements. If you're stuck, try returning to menu, going to level select and changing the difficulty.