I would also suggest that when you get a level up, you get some sort of quick animation and have it alert you that you can upgrade a skill. Maybe even some info on what the skill is going to do. Example would be 1 more point in Critical gives you x% chance for critical.
I think the directions are not very clear. I hated it first time and then once I understood how the game worked I really enjoyed it. I think maybe if you through a little video of how the game worked in at the beginning it would help a lot, because the faces dont actually disappear they just blend in with the background. Also what is the penalty for getting one wrong?
i know ill catch some flak for this comment, but I felt like some of the differences were a little too detail oriented. Other than that I love the fact that you lose and it shows you a different scenario then you get another chance at the last page. Very smart. Plus the artwork was good.
I had to reload the game 3 times before all my badges I had previously earned were awarded to me. If you are not getting the badges you deserve I suggest you refresh your browser click play and see if more are awarded.
switching out characters should have a limit, or else the two players can just play dont like this match up over and over again. I wish the screen was a little smaller in firefox and 1024 resolution I cant see the whole playing area. Switching characters should not restore all their energy.
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