Highlander achievement: For any one Templar with 40% revive (max holy grail) to resurrect every time out of 5 deaths is about a 1% chance. I figured I'd be best to put templars with no upgrades and max revive at the entrances of a hard level, with no backup. I went to the last level, put templars at both entrances this way, and got the achievement (but it's still based on chance. I estimate this method will give you a 30%+ chance of getting it through one full run of this level)
I don't get why so many positive comments, and it's really starting to piss me off. Nerdook is clearly putting less and less effort into his/her games, simply to crank them out quicker for money. I mean each one has a certain unique concept, and I'll give it that, but the lack of consideration and attention to detail is really bothering me.
It sucks that when you upgrade an aspect of the ship, you can't downgrade it. I increased my maneuverability to full, while skipping the upgrades inbetween, and now the game isn't fun any more as it's too tedious to control the ship
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