flashdeath30's Comments

Game Comments
Play Transformice Transformice Sep. 04, 2010
Okay all fellow Transformice players. To all you who are making levels, please do follow these guidelines. 1. Do not, I repeat, do not make an easy as hell level with only a single bounce material and the hole w/ cheese at the top. That's bullshit. 2. Do not make levels that completely neglect the shaman's powers. (As in, don't need to be used.)They're here to build things, not watch while everyone automatically flies through the level. Ignore this one if the level takes skill for a mouse to solo his/her way through it. 3. Do not make levels based off of jokes like "Anvil God" or "Particle Accelerator" (Also known as Rune God) or even "Box God". They're a joke, and have no business being in levels, it isn't funny or make you popular. + This to show this to everyone that we DO NOT WANT MORE SHITTY USER MADE LEVELS!
Play Give Up, Robot Give Up, Robot Aug. 27, 2010
"Wake up robot it is time to........ DANCE!!!!" Sounds like my kind of machine. If only a little bit on the giving me a seizure side
Play Cold Awakening Cold Awakening Aug. 27, 2010
Not at all a bad game, despite the fact that enemies move without even noticing you, but a good game overall for a starting programmer. Next steps would involve building better foes that don't simply travel in a predesignated course.
Play Transformice Transformice Aug. 06, 2010
This game seems unique, and is rightfully actually so. If you look past some of the buggy physics sometimes, this game really is fun. Perhaps even with a hidden meaning on human greed, as whenever you see levels where mice actually touch, resulting in mass death, you know just how that works. Everyone tries to get ahead, sometimes screwing people over for their own gain like in the levels where there are balanced platforms and if too many rush to try and get the cheese, it tumbles and the others who waited are screwed. You want to rage them, but you can't, because you know that you would have done the same thing. So this game really has a sort of deep psychological ideology behind it if you look. 5/5 for an entertaining physics based puzzle/platformer alone.
Play Runestone: Arena Runestone: Arena Jul. 12, 2010
Uh, I think you missed a bit. Chrome also fives me diddly for a good deal of time.
Play MARDEK RPG: Chapter 3 MARDEK RPG: Chapter 3 Jul. 12, 2010
Argh. I really hate to say this loving this series but this game was probably my least favorite. The combat is still as engaging, the environments are still big enough to enthrall me. The only problem I have is that the characters suddenly feel foreign. Both the starting magi have almost the same, flat personality, and the dragon-lizard guy even feels far similar to them besides his early position of seeming different. Even Mardek felt cold and distant from me for the first time. Here we see a man who has had success at the hardest price of all: one he cared for deeply but he seems almost uncaring to all of this and goes through it all with the same boring attitude that lacked either the pleasant flourish or the challenged adventurous bravado that his last two games had plenty of. This one gets only a 3/5.
Play MARDEK RPG: Chapter 2 MARDEK RPG: Chapter 2 Jul. 11, 2010
I really do like this game. A small dose of humor here and there, with a solid storyline. Had lag the first time, but I rebooted and it fixed itself. Though I'm at the last part, and now I'm frustrated to hell because of how difficult it is. But that just means I was running to fast probably, so it won't change the 9000>/5 rating it deserves.
Play Doodle God Doodle God Jul. 08, 2010
Coal+Water= Oil Quote: We're bringing oil to American shores. ~bp :l
Play Heli Attack 3 Heli Attack 3 May. 20, 2010
Very obviously stolen.
Play Imperfect Balance Imperfect Balance Mar. 21, 2010
When I first saw this, I thought "Oh yay, at least it won't be a brutally difficult bitch, for knocking down is surely easier then setting up." the game seemed to agree until it just started giving me bullshit to work with on bullshit shapes that couldn't have ever been made in the balance games.
Play Robot Wants Kitty Robot Wants Kitty Mar. 10, 2010
So very mediocre, it hurts. 2/5
Play DuckLife DuckLife Mar. 07, 2010
The hell? I bought some seed to increase energy, but I kept going, and going and going.... I checked the shop and it said I had -30. How the hell have I been gaining energy on negative seed?
Play Sushi Cat Sushi Cat Mar. 03, 2010
Good for you AG, you made an animal game NOT based on elephants :).
Play VVVVVV Demo VVVVVV Demo Mar. 01, 2010
Infectionator: World Domination = Holy shit this game is blessed. This game = Meh. So why do we have to pay for this?
Play Straw Hat Samurai 2 Straw Hat Samurai 2 Feb. 12, 2010
Errm, I forget, at what point in feudal Japanese/Chinese history did we invent FCKING LAZERS, Personal JETPACKS and ROBOTIC LIGHT-SPEED TRAVELING ROBOTS!? Needless to say, flawed in many ways. The game put an over-heavy emphasis on your new areial based attacks, a definate plus, except for the fact that YOU ARE THE ONLY ONE WHO ENDS UP GETTING LAUNCHED IN THE AIR PAST THE 2ND STAGE! After that, there was just no point in air based combat except to fight the neverending somehow-existant JETPACKERS!
Play Dragon Boy Dragon Boy Feb. 01, 2010
Blargh, too much grinding nessesary to even survive the levels down the road.
Play Bloons Tower Defense 4 Bloons Tower Defense 4 Jan. 28, 2010
Took long enough for you to get the game here. Regardless, as good as I remember.
Play REPLAYING :the game: REPLAYING :the game: Jan. 16, 2010
I would have preffered it had the reward for the Epicroll achievment had been the lyrics to epicroll. Dang.
Play Alice is Dead - Ep 2 Alice is Dead - Ep 2 Jan. 15, 2010
What the hell is that thing when you look through the bricks? Scary as hell, and quite facinating.
Play REPLAYING :the game: REPLAYING :the game: Jan. 14, 2010
Ahaha, had much fun here. 5/5