Argh. The random yellow spots in the skill tree should not be so random that I can end up 40++ on Dex and unable to finish any of the other trees. On the bright side, letting me replay the boss fight as many times as I liked was great for that last push of completism.
Having now accidentally "finished," I gotta say it violates the premise to have a "finish" that does not allow me to keep going around and getting the achievements. (Once I started the vacuum, the tubes past the throne room all closed off.) That was really frustrating. I play AU to *achieve*, completeistly. If that's a word, which it isn't.
The controls in the changing room do nothing. (The arrows just keep making the elephant move.) I've got over 300 achievements, so it can't be a failure to collect outfits. I want to give this a five, but sooo many bugs.
My only frustration is that the ice appears to be Ice 9, in that even a small pocket of it will contaminate the entire water cycle and leave me with a barren snowscape. There needs to be more give and take on temperature instead of one hot spot ("Heater" excepted) only radiating, never being cooled by its environment, and vice versa.
Wow. Endless mode: 3 Shadowkillers (max Atk), Juliet-S (max Ela), Devourer (max HP) I just got to level 58 before my browser crashed completely and I lost the credit for it. :( But yowza, this is a great Endless build. Thanks to the Kongregator who figured it out; I'm sorry I can't find your name.
Good news! My hardwon Moon Palace III combo (Soulseeker, Darkdragon, Entropyalien, Scarface, Corpseking) then blew through Juliet like tissue paper. I don't know if the random number generator just hated me or what.
Moon Palace III: Soulseeker, Darkdragon, Entropyalien, Scarface, Corpseking. I publish this because I unlocked MC at day 50 and, using every suggestion I could find, still didn't beat III until day 137. That's right, 137. Dear devs, when the heroes cap out so early, the strategies to beat levels needs to be less of a secret code.
I didn't realize I would hit a wall on unlocking upgrades (the distinction of which things cost pearls) and so I'm stuck at level 16 forever, unable to unlock the Wave bomb or reapportion my spending, and the only achievements left are "use more bombs", which I seem to have no control over. :/ Other than that, fantastic! I can just play levels 1-14 at speed now with no effort but can't get that last unlock.
It's a lot of fun, and challenged this math major to go for pen and paper a few times. Please go through and tighten up your code; I'm guessing you tested this on high-end boxes. My mac is only 2 years old but lagged painfully trying to process the flash. The mechanics aren't complex enough for that, and if you want this to be accessible to more kids, consider slower machines.
I'm mystified by people who find the mammoth turtle useless. I've no use for the elemental, but starting with gghsT prolongs the life of my army considerably. Fire is split between the front goblin and the turtle, keeping them both on their feet for several waves instead of letting the towers just hammer on the front. They're in a small enough radius for a heal spell to keep both going even longer.
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