Make ALL the games about politics!
What are we going to see next, an "Occupy Everything!" game?
Games are supposed to be entertaining. This is just a political message. There is no real gameplay(If you count the holding the right arrow key as gameplay you're really generous), no challenge, and no fun. This "game" isn't really a game, just a side-scrolling piece of "art".
I don't like SOPA; it's dumb and overreaching. But making "games" about it that just show a bunch of political statements projecting an extremely unlikely future is pretty stupid too.
This game shouldn't have 4 stars. It shouldn't have any. It's not a game.
I'll give you credit for saying it's bad, but I'd put this in the interactive art category, where it belongs.
Also, why is this flagged under "educational"? I'm sorry, the only part about this that's remotely educational is the definition of "censorship", the rest of this is a political message. And political messages are subjective.
5/5 Excellent Game! I think the true success of this game is how well it draws you in to the environment. The puzzles aren't particularly challenging, nor is hunting down all of the mushrooms and pages(especially once you have Ohmen Sight), but this game creates such a lush, full, and complete world that it doesn't need anything else to draw you in. The lack of challenging gameplay actually enhances the world that is created; there's nothing to distract the player from the experience they're having. Overall, a very fun game, and a great use of an hour or so of my time. :)
I enjoyed the artistic style of this game a lot, and I found it an entertaining game to play. However, as previously stated by others, the lack of interaction makes this much less of a game and much more of an interactive cartoon. Though the story was again powerful and somewhat original, it bears too much resemblance to other stories of similar nature to be truly considered an original concept. Again as noted by others, for a text based cartoon, grammar and spelling sell the story. The grammatical errors and failures to stick to a rhyming pattern seriously detracted from the value of the text.
Regardless of these flaws inherent, the strong moral message was presented in an excellent manner, leading me to award this game with a 3/5, three points earned for excellence in graphics and themes, but two points lost due to grammatical errors and lack of interaction.
I feel like this complaint against humanity has been beaten to death over the years. "Humans are evil, all we do is destroy things, we need to learn to all get along and be understanding"... It completely ignores the good side of humanity. It's not just the one family in the world that has that goodness in them. Everyone commenting that they liked it is a testament to that. If every person on here who says that we all need to just get along and not shoot aliens meant it, thats a big percentage that wouldn't kill the alien, which means humans really aren't as evil as they're portrayed.
An entertaining game, it kept me busy for a good while. I rate this game a 3/5 because it was entertaining but it didn't stand out to me. Also, I have to take off a point because this game is trying to describe the difficulties of Canadian geese, but realism seems to be lacking. 7+ aircraft in the same tiny area at the same elevation as these geese not crashing into each other or geese not in the flock, flying through hurricanes... Methinks not. It's a good game, but if you're going to push an agenda, please represent your cause fairly. Just my opinion on that though.
A very interesting game; I enjoyed the different style of gameplay, and the level of uniqueness. I have only 3 recommendations: I would recommend adding different levels of obstacles, and allowing the move skill to help reduce the effects of these different obstacles, as this would help balance the move skill. I would recommend having the different leveled demons drop differing amounts of money, and having greed increasing a multiplier on money earned, to balance the attack skill. I would also recommend greatly increasing the effect of the spot skill, which in my opinion is virtually useless when you only gain a small amount of extra sight per turn. Overall, I'd rate the game a 4/5 because of the imbalance issues and also, on a more minor note, because the english has some errors, but that's just me being anal. Good Work, you definitely have something good here!
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