gojiratoho's Comments


Zombie And Juliet

Play Zombie And Juliet

Nov. 21, 2015

Rating: 5

Flying enemies do too much damage and are too hard to hit. Otherwise, fun game.

Shield Defense

Play Shield Defense

Jul. 15, 2015

Rating: -7

Wow, the later levels are incredibly unbalanced.

Shield Defense

Play Shield Defense

Jul. 15, 2015

Rating: -3

massace1 in later levels of the General difficulty, they totally do.

Kill the Plumber

Play Kill the Plumber

Apr. 23, 2015

Rating: 2

There is a glitch on lvl 12. If you fall on the plumber, he dies like you stomped him. If you jump from the brick and land on the plumber, it treats it as though he stomped you (did it 5 times in a row with the same result before falling on him to pass the lvl).


Play Areas

Jan. 13, 2015

Rating: 3

This game could use a quick restart. Especially in the later levels where you know you've lost in the first 5-10 seconds.

Heavy Weapons

Play Heavy Weapons

Dec. 30, 2014

Rating: 9

A visible life bar would be nice too.

Momentum Missile Mayhem 2

Play Momentum Missile Mayhem 2

Oct. 15, 2014

Rating: 7

This game is entirely too reliant on luck.

StrikeForce Kitty

Play StrikeForce Kitty

Jul. 02, 2014

Rating: 0

This game is fun, but it's buggy as hell. Cats will occasionally get trapped on different levels, sometimes they just won't attack, jump doesn't always respond. Good effort, needs work.

Give Up

Play Give Up

Apr. 03, 2013

Rating: 0

Nailed it!


Play SkullFace

Jan. 24, 2013

Rating: 0

Very nice game, but the wall jumping leaves a lot to be desired. 4/5.

Escape the Red Giant

Play Escape the Red Giant

Dec. 24, 2012

Rating: -1

Way too much luck required vs developing skill at the game. 1/5

Berzerk Ball 2

Play Berzerk Ball 2

Dec. 24, 2012

Rating: 0

The last two challenges should have their names changed to "Dumb Luck 1" and "Dumb Luck 2"

Turbo Golf

Play Turbo Golf

Aug. 03, 2012

Rating: 3

Here is my strategy for getting the Be The Ball badge. Upgrade your Driver, Iron, Shoes, Hat, and Ball to max. Pick Cory McSaveloy (for the extra run speed) and purchase Airboost, Super Stop, and Aftertouch for every round. Reload each hole until you have at least 8mph wind speed at your back. With Airboost and a 110% drive, I was able to get on the green in 1 to 2 strokes. Super Stop and Aftertouch let me control the ball once I was near the green/hole. I just did Stony Beach in 336 and I got 4 hole-in-ones with this technique. Hope this helps you.

Jelly Escape

Play Jelly Escape

Jun. 22, 2012

Rating: 2

42, 47, 53, 70, and 71 aren't that hard. Just takes practice and timing.


Play Proke

Feb. 16, 2012

Rating: 9

Q and X challenge. QUA prefix quadplex quadplexes quadratrix quadratrixes quadrioxalate quadruplex quadruplexed quadruplexes quadruplexing QUI prefix quinatoxin quinatoxine quincunx quincunxes quincunxial quinotoxine quinoxalin quinoxaline quinoxalyl quixote quixotes quixotic quixotical quixotically quixotism quixotisms quixotize quixotries quixotry

Ring Pass Not

Play Ring Pass Not

Dec. 18, 2011

Rating: 1

Phew, talk about a lucky day. Just got the hard achievment.



Aug. 27, 2011

Rating: 7

For those who think it's based entirely on luck, it's not. You have control over your little ninja/demon/alien/whatever, it's just very difficult. If you hold down ESC after a wall vault, he gains speed. If you release ESC after a wall vault, he loses speed. If you hold ESC after landing on the opposing wall, he will wall slide up (losing speed) It's very difficult, but not 100% luck. Well, maybe that last 30 feet ;)

Dungeon Defender

Play Dungeon Defender

Jun. 19, 2011

Rating: 1160

The difficulty curve between level 3 and level 4 is more like a sheer cliff.