The commando is underpowered - obviously whatever does the most damage to the most enemies is the best thing, what's the point in doing damage to only one target? I don't see how a sniper rifle would help this. The commando weapons should be given a small blast radius.
Gets a bit slow but still a great game. The UI could use some work - switching zoom levels is annoying. Telling units to move to a wall already occupied with soldiers is annoying since you often select the soldiers there instead. The shortcuts for selecting soldiers on a wall should be in a arrow-key layout (eg. IJKL).
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