the new version is already better, here are some more suggestions: 1.: the most annoying part in the current version is the countdown before next lvl. i would shorten it to 5 or even just 3 secs, move it in the middle of the screen, make it bigger and flashing. 2.: the energy system could be improved alot! eg.: make it independent of the frags! mak…
show morethe new version is already better, here are some more suggestions: 1.: the most annoying part in the current version is the countdown before next lvl. i would shorten it to 5 or even just 3 secs, move it in the middle of the screen, make it bigger and flashing. 2.: the energy system could be improved alot! eg.: make it independent of the frags! make an energy statusbar to visualize the current load status and make it reload in a timebased mode. then make powerups like in ether wars which the player can buy for money or something similair (this could be based on frags and could be the current “energy”) 3.: i did not really understand why some shots are against air too, when there were no air units. 4.: the “endless lvl” is not really good as an ending! make a long and hard lvl as end and if the player has beaten it show him a summary of eg. accuracy,frags,energy spent or stuff like that 5.: i think the bar at the top doesnt need to be there during the whole game, the player will probably know the name of the game and the name of the developer (you! ^^) could be shown in the final summary screen which is shown at game over or final lvl beaten! Thats it so far! ps: some sound would be nice ;-)
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