iestyn's Comments

Game Comments
Play REW REW Feb. 11, 2012
Great concept. Though the execution doesn't quite work here, I'd love to see another attempt at realizing this idea.
Play Manufactoria Manufactoria Jan. 30, 2012
Wow, this game made me feel stupid - C++ has seriously spoiled me! I'll bet my father would eat this up, though - hailing as he does from the days of punchcard-driven computers :)
Play 60s to Save the Queen 60s to Save the Queen Dec. 05, 2011
Really fun, would love to see a sequel! (where perhaps what you do in one scene influences your starting state in the next?) Giving it 3 stars instead of 4 because it does commit the #1 deadliest cardinal sin of platform games: failing to register the jump key right as you walk off a ledge!!! Seriously, c'mon... Miyamoto figured this one out decades ago.
Play One Step Back One Step Back Dec. 05, 2011
This is a truly fantastic concept (and great work with the music, creating something that sounds melancholy forward and optimistic backward!). I just hate that many players are going to be put off by the bad player movement. The momentum and collision feel horrible...
Play Towards The Light Towards The Light Dec. 05, 2011
Initial instructions should be clearer: pressing C does not toggle ghost mode, ghost mode is active while you *HOLD* C.
Play Towards The Light Towards The Light Dec. 05, 2011
why can't games just use 'space' for jump? more spacebar = less hate :oD
Play Thanks Tanks! Thanks Tanks! Jun. 04, 2010
brilliant! nicely balanced, awesome style. (should get rid of the tank physics though!)
Play Run Run Aug. 27, 2009
What this game needs is a shadow under my characters. I can't tell where the F he is.