infomage27's Comments

Game Comments
Play Glitch Lab Glitch Lab Jul. 13, 2014
ability to completely restart a level would be nice (so i can go for that coin i just missed the jump for)
Play StrikeForce Kitty StrikeForce Kitty Jul. 01, 2014
should be able to unequip items from the items list, rather than having to hunt down which cat is wearing the damn thing...
Play Solarmax 2 Solarmax 2 Jun. 26, 2014
what makes this game REALLY annoying: when you fly through the enemy fleet, you don't stop to engage them, you just keep on flying. so killing them off involves ping-ponging around the planets for 10 minutes, where one pitched battle on every encounter would make it doable in 1.
Play Bazooki-pocalyse! Bazooki-pocalyse! Jun. 23, 2014
"A+?"button that displays the objective when clicked is too hard to implement?
Play Thrones of Fantasy Thrones of Fantasy Jun. 22, 2014
it should be possible to disable spells while they're on cooldown (if this is already true, there is no visual indication of this)
Play Thrones of Fantasy Thrones of Fantasy Jun. 21, 2014
also, there are now production caps on items? so all those hundreds of chunks of leather i have are totally worthless, since it's impossible to spend more than 100 in the entire course of the game?
Play Thrones of Fantasy Thrones of Fantasy Jun. 21, 2014
ability to choose what to craft would be priceless... i don't want to use the last of my coal to craft that iron ingot, i have tons, i want to save it for something better!
Play My Friend Pedro My Friend Pedro Jun. 21, 2014
ugh, needs focus loss detection... accidentally clicked outside the window, holding space made the window immediately scroll to the bottom, while 5 enemies are blazing away at me...
Play Transcopter Transcopter Jun. 17, 2014
clunky controls, terrible collision detection (either make the hit boxes smaller, or make all the sprites bigger), horrible difficulty scaling (i passed levels 1-11 on first try with excessive prowess, and keep failing to avoid one of the endless bombs on 12 for a handful of tries now).
Play Dangerous adventure Dangerous adventure Jun. 07, 2014
should really display the power of each character mid-combat, so i can tell if 4x red is more effective or less effective than 2x blue against a blue opponent
Play Galactic Gems 2: New Frontiers Galactic Gems 2: New Frontiers May. 06, 2014
repetitive, doesn't have *anything* to recommend it over any of the million other match-3 games out there.
Play Pixelo Pixelo Apr. 30, 2014
the completed (light-gray) numbers that are on the white background are *very* hard to see, with the default theme.
Play StealthBound StealthBound Apr. 29, 2014
short, easy, but surprisingly fun!
Play Mighty Knight Mighty Knight Apr. 28, 2014
ah, instruction page is the question mark on the upper right, only visible during a battle.
Play Mighty Knight Mighty Knight Apr. 28, 2014
where IS the instruction page, for the achievement on page 4?
Play Puzzle Legends Puzzle Legends Apr. 27, 2014
bug? getting a chest reward and *then* squashing the thing which locks the chest invalidates that chest reward (an issue on tower 3, level 2 - although it's easy enough to do correctly, having to re-do the map just for that is annoying!)
Play How Dare You How Dare You Apr. 24, 2014
the respawn-when-dead bit doesn't work if you die at the final boss...
Play Idleplex Idleplex Apr. 11, 2014
for idle maps, can you completely disable everything that's going on, just show a placeholder animation with a rough approximation of speed and stuff, and give a fixed $/sec based on the upgrades bought? will vastly improve performance, and will prevent bizarre conditions like setting low-quality mode reducing my income by a factor of 5...
Play Astrox Astrox Apr. 06, 2014
some sort of auto-save would also be great (dedicate an additional save slot to it, and dump current data in every time you leave a station, or every 5 minutes, or so)
Play Astrox Astrox Apr. 04, 2014
"Space is big. You just won't believe how vastly, hugely, mind- bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space." -- Douglas Adams It takes a while to travel anywhere, really, even with faster engines. Some sort of fast-forward button would be great.
Developer response from momoguru

you will have a speed adjuster tonight :) i almost got it done last night, but was too tired.