infomage27's Comments

Game Comments
Play Command & Control Command & Control Oct. 16, 2014
what's the difference between recovery and reload?
Play Vilesteel Vilesteel Oct. 09, 2014
the tip window covers up most of the upper right portion of the game window. for those hints that can't be closed, this makes the game really annoying
Play Stick Squad Stick Squad Oct. 04, 2014
why is the upgrade pricing so annoying? can't buy anything after the first mission, and $100 short after the third...
Play A Dance of Fire and Ice A Dance of Fire and Ice Oct. 04, 2014
whatever this is, it's super-broken. black screen with text, randomly flashing and resetting. no moving parts.
Play Jahooma's LogicBox Jahooma's LogicBox Oct. 02, 2014
got level 19 with 14 boxes and 2519 steps... wonder if anyone managed to tighten it further...
Play Red Remover BLAST Red Remover BLAST Sep. 24, 2014
why do i only see current blast count and par when replaying a level, but not on first play-through?
Developer response from TheGameHomepage

I'd like players to use as many blasts as the like the first time they play.

Play Overlod Overlod Sep. 24, 2014
the game nuked my save file. annoying, but fine, it happens when updates occur. I did Export my data about a week back, although it does cost me something on the order of 300,000 souls to roll back. it also hangs my browser when I try to use the Import feature. which is rather upsetting.
Play Jellydad Hero Jellydad Hero Sep. 16, 2014
game is so incredibly easy...
Play Helixteus Helixteus Aug. 29, 2014
water no longer accumulates while the game is not running, it seems... making 2*10^22 water/second, have 5*10^25 water after a week of not playing (and i had about as much when i left)... i should be making this much in a couple of hours.
Developer response from Apple0726

Water does not accumulate when not playing the game because it doesn't rely on the computer time, while other times such as ship travel and construction times do.

Play Papa's Cupcakeria Papa's Cupcakeria Aug. 19, 2014
also, can the customers leave tips and tell me what they think of me WITHOUT maintaining eye contact for 30 seconds? I have a bunch of other people waiting while you tell me how awesome it was, you know...
Play Papa's Cupcakeria Papa's Cupcakeria Aug. 19, 2014
why can't I just insta-get what they're ordering? the slowness drives me nuts
Play Helixteus Helixteus Aug. 06, 2014
bug: the lens flares on the planet/tile screen are suddenly closer than the planet, and block planet tile selection/clicking (there is one large one taking up the entire upper-right corner, and one small one near the bottom left)
Play Helixteus Helixteus Aug. 04, 2014
Can we get a "zoom to target" on the ship/fleet menu? if the fleet is parked, move me to that planet. if it's flying somewhere, move me to its destination.
Developer response from Apple0726

With the way the zooming and solar system display is coded, it is impossible for me to think of a mathematical formula to be able to perform that. Remember, I'm not some highly experienced game developer who knows every algorithm like the back of their hands, but just another average teenager who is a bit more dedicated. However, the best I can do is to make the player click a fleet in the ship list and after that, it brings up the solar system zoomed out to see where the ship is. The green/red lines should help you find the ship. I think that's good enough, no?

Play Tom Cat Craniotomy Surgery Tom Cat Craniotomy Surgery Aug. 03, 2014
That was... weird. Also incredibly short and easy. Has potential, but needs more stuff and possibly less hand-holding (at this point it feels like "click here" "now click here", which doesn't make for very exciting gameplay. free-style cutting and whatnot would be better, with "easy" mode that works as this does now)
Play Helixteus Helixteus Aug. 03, 2014
How does Fleet Strength actually correspond to the enemy stats? I brought about 100,000 or 150,000 fleet strength vs 5 helixes with 10k HP, 3-8k attack, and 3-5k defense, and had my behind handed to me with alacrity.
Developer response from Apple0726

Fleet strength is only there to see how much energy the fleet consumes to travel to places. Note adding metals to ships do not contribute to fleet strength, so that's one way to reduce overall energy consumption.

Play Helixteus Helixteus Aug. 03, 2014
Feature request: show which planet I'm *currently* on
Developer response from Apple0726

Doesn't holding N display the name of the planet you're on or are you meaning something else?

Play Helixteus Helixteus Aug. 02, 2014
for the water collection thing, is it possible to show how much water/sec a building will add *before* I buy it? this should take all upgrades into account
Play Soccer Physics Soccer Physics Aug. 01, 2014
... the game is not reacting to ANY keypresses. with two-player mode, player 2's W has a checkmark, player 1's "UP" doesn't. in 2-button mode, the D is checked, but neither A nor either of the arrows are, regardless of what I press or how long I hold it. other Unity games work fine, too...
Play Renegades Renegades Jul. 31, 2014
also I get stars/money bonus for finishing the encounter in X rounds, but I only find out what X is at the *end* of the encounter. not a good design feature.
Play Renegades Renegades Jul. 31, 2014
there is no undo button, AND no indication of how much AP a given action takes, so I inch closer to the opponent with a new weapon to get a better shot angle... only to discover that i don't have enough AP left to actually shoot him now, and I can't undo this action either. Annoying!