DROID RAZR: No controls, just a moving mouse pointer. try using the game description next time for what its meant, not some silly little challenge for us to beat the game... which is nothing more than brick attack from the looks of it.
@sopmusicianTwo: Upgrades do more than make the game "custom". Nobody likes going 25MPH the entire game. The upgrades here are supposed to make the game more exciting and challenging.
@aksar: Gamers, when troubled by enemies who use shortcuts, go beast-mode and demolish the competition using the regular track. Quitcherbitchin and upgrade. I didn't use a single shortcut.
Aside from all the bugs, I love the game. Might I suggest in a future sequel, you have a more in depth store builder. Maybe having one location, but using money to build a bigger and bigger store until you're like The White House of music. Lol.
I'm not a fan of how bots will get a sniper rifle and get solid hits from ACROSS THE MAP!! They aren't even in my sight and i'm getting sticky grenades, shotgun blasts, and sniper rifle shots. Very hard to get close enough to earn some kills when you're dead at the spawn point. I'm also having trouble reloading. I'll have extra clips, but my gun will get to 0 ammo and not reload, even if I pick up more of the same gun. Fix this and the game will be golden.
40+ combo is the OLOLO Combo! I laughed. Great game. Definitely room for growth. More achievements is a definite need. How about customizable weapons? different types to suit different players! Awesome ground for an even better sequel.
Awesome strategy: 1. 1 fully upgraded splinter tower at the mouth of the level. 2. x number of green towers in the middle. 3. at least 2 fully upgraded yellow towers (of your choice)
+ this if you've tried it and it worked!
Really cool. A naeat twist on multi-life games, such as 'The Company of Myself' or 'Too Many Plumbers'. It challenges you to NOT use your previous lives, as opposed to relying on them to succeed.
My only gripe is poor movement. Wall jumps are a little funny at times.I'll sometimes catch a corner funny and it will throw off my entire run.
Amazing game, though. Definitely worth 5/5.
I love it. But it is nearly impossible to find all the pieces. I've been playing for some time now and have all but one diagram piece. It is a little disheartening to come this far and not know what happens. 5/5 for a fantastic game, but minus some awesome points for me not wanting to keep playing after 3 hours.
I keep getting screwed by mult. jumps. I'll clear the first one, but fall clean into the next one or the third one (which is what I just died to.) Regardles, great game. I love the high speed feel of it, and the music was a nice choice, imo.
Is this a test for a bigger game? The artwork is lacking, there is no purpose to press each button more than once, and the only interactivity is three buttons that need held down. If you felt that this was a way to tryout what people thought of your games, I should let you know that posting on one of the biggest online gaming communities on the web isn't the best thing to do.
Take it back to the drawing room. Add some story or something.
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