This is a really good game. Doesn't take to long to play through so it doesn't feel like constant grind like the other upgrade games do. Though an auto train button and a pause button would be some great additions.
This game to me has a lot of potential. It is already different from many other card based games, but there is one thing that I find rather annoying. Like all games of this type, the combat is automated. Which makes it rather mundane and boring, and also makes your chances of victory based mostly on luck and not skill in your army. I would suggest allowing the players to control their own armies instead of sitting back and watching them fight so poorly. 3/5
This is a really neat concept, but I would suggest adding some additional rooms with more layouts. Having the same layout for more then 10 levels tends to get a little boring. Other then that the game is great!
This game is very well done! I rate it 4/5 simply because it does get a tad bit repetitive from time to time. Perhaps add a boss creature every few chests or so to spice things up. The upgrade system is pretty sweet as it adds a nice element of strategy to this simple game. Great job overall!
This game has promise, but something I would suggest that I don't see is a quick match, where you instantly join up with a random opponent about your skill level and can play turn by turn just like you would an AI opponent. This game has so much potential to be a great turned based strategy game, but needs a lot of additional tools.
This is by far one of the best defense games there is. I am looking forward to the new game. This is probably the only flash game that I can sit down for an hour on just one mission and enjoy every second of it. 5/5 from me, and I'm sure everyone else who plays this game will think the same. Keep up the amazing work!
This game is not very well done. It could have been so much better. The way it looks, less grind. And above all, better balancing. I'm not sure if this your first game or not, but this is just to much grind and I've only played long enough to level up once. There is really no point for me to continue in this game as it is not rewarding to get ahead. 1/5
This is a pretty great game. Though outside of the comic relief added to it, there is no difference between this game and other games of the genre. I think you could make an adventure or RPG game out of this instead of a defense game. At least in my honest opinion. The game itself is great though in itself despite its lack of uniqueness. 4/5
So far, other then the white screen glitch, this game is great. It has epic music to keep the player entertained while fighting these what appear to be mistreated animals. Otherwise I have no idea why the are so hostile. The graphics run smooth and the fights are chalenging. The simple upgrade system makes it even more enjoyable for this type of game. Good job on the menu as well. Overall in my opinion, this is a great game. You just need to figure out why there is a white screen of death upon death.
This game has potential, but to me overall it isn't good. You have taken out a lot of good aspects of the original game and "dumbed" it down to much. My two biggest concerns are that the attacks are auto and you can't direct your attack at what you want. Also that you can be directly hit just because you got unlucky and had a bunch of spell cards in your hand or couldn't play enough monsters to defend yourself. When I saw the name of the game I got a bit excited because I remember the older Yugioh games and how much fun they were. But after playing just a couple duels, I was very disappointing. Also, the facebook aspect of energy is disappointing to. I will have to give this game a 1/5 due to it not holding true to any of the original concepts outside of monsters and such. This game has potential it just needs a lot of work.
The game itself is good like the others. The only thing that bothers me is how you would place completely rival factions right next to each other on the map. Never would those who want to kill each other on site set up camp directly next to each other and not be constantly fighting. Other then that though, the game isn't bad at all.
This game has a lot of potential. However, in y opinion the maps are to open. Add things like walls or other barriers so not every base has a direct line to every other base in the game. This makes the game ridiculously easy even on the harder AI settings. Also, I would like to know what the upgrades do to my units. Increased health, damage, range? What exactly am I spending my money on? If you add on those two comments in my opinion this game would be significantly better. However, based on entirely what is here, I will give the game a 4/5. Nice work.
This is really a gra sequl in the series.I do have to ask one thing thogu. Where can I find the menu song for this game? It is really epic adI would love to liste to while I write stories and game scripts.
This game has a lot of potential. However you need to remove some of the grind to it. Even having max upgrades on the first two unit sets I still onl get to about the wave with eight swordsman on it. That in itself is rediculous that they beat two fully upgraded groups.
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