jawunleashed's Comments

Game Comments
Play Give Up Give Up Mar. 18, 2013
"I don't see what's so bad about it... I beat it on my first try." -Words never spoken
Play Surgeon Simulator 2013 Surgeon Simulator 2013 Jan. 30, 2013
This game is one of the most entertaining games i have ever played! xD Makes me laugh throughout it. 5/5
Play Island Escape Island Escape Jan. 14, 2013
Great to see that you've released the full version of the game! Loves the demo and I love this one also. Great job! 5/5
Play CS Portable CS Portable Dec. 19, 2012
One of the most fun online games I have ever played! I actually found myself spending more time than I thought i would on this game! Aside from the annoying spawn snipers, the game is awesome! Definently a 5/5!
Play Extreme Missile Defense X-treme 3D Extreme Missile Defense X-treme 3D Jul. 13, 2012
Wow! It has such an amazing story filled with drama, action, and suspence! Each character has such a developed personality! Never before have I ever been connected to characters in a flash game! This can't even be classified as a flash game! It is art! This game gets a extremely well-deserved 5/5! Great job Greg! (I expectially love the twist ending!)
Play Ultimate Assassin 3: Level Pack Ultimate Assassin 3: Level Pack Jul. 13, 2012
Want to increase the difficulty? Make a first-person mode! xD 5/5
Play Papa's Pancakeria Papa's Pancakeria Jun. 15, 2012
These pancakes won't work. I can tell that you spilled blueberries on the counter in the back. That's too messy. You think that's amazing? I can also tell that you are wearing blue boxers... Fruit of the Loom.
Play The Gun Game 2 The Gun Game 2 Jun. 15, 2012
Was it just me... or was the "Master of all Masters" the EASIEST boss? xD 5/5
Play Red Red Jun. 15, 2012
Don't you just love that awkward moment when you realize you've been wasting bullets because you didn't know the asteroids could hit the planet... (>-.-)>
Play Achievement Unlocked 3 Achievement Unlocked 3 Jun. 14, 2012
@LyteSpawn, Everytime you bounce on a hamster, keep on throwing Hamsters out with your launcher and try to feed them at the same time. You should be able to get it doing this. Good luck.
Play Ether War Ether War Jun. 12, 2012
This is one of those very few games that not only mesmerizes you with awesome gameplay, but also with entracing visuals! This game is extraordinary and, with tons of units on the screen at once, extremely fast paced! 5/5
Play REPLAYING :the game: REPLAYING :the game: Jun. 11, 2012
You know a game is good when you can play the menu and have fun without starting the ACTUAL game! :D
Play Island Escape demo Island Escape demo Jun. 11, 2012
Awesome! Thanks for fixing the auto-reload after you leave the loot window! :D I no longer have to wait to loot while enemies are nearby! Keep up the awesome work with the updates!
Play Pandemic 2 Pandemic 2 Jun. 08, 2012
Named my disease: "Bieber Fever"... It actually killed everyone... xD
Play Burrito Bison Revenge Burrito Bison Revenge Jun. 07, 2012
He would rather walk 1000 meters back to the sling, than walk 5 meters to the end. >_>
Play Island Escape demo Island Escape demo Jun. 07, 2012
Once again I comment! I've seen a few things that could be improved since i last commented. One: I noticed that the footsteps do not speed up when you decide to run. Maybe you can add a bit of noticable difference in the next update (or in the fiished product). Two: Maybe you can add arms to the character, like when the guns being held and reloaded. And even when running. Three: Maybe an enemy that will actually challenge you, like a boss. One that will not be easy to defeat with just guns. Four: How about the clouds. Maybe you can add a bit more fluff to them. That's it for now! :D
Play Dead Drunk 1.2 Dead Drunk 1.2 Jun. 07, 2012
It's a complete insult when you die RIGHT next to a beer bottle -_-
Play Island Escape demo Island Escape demo Jun. 07, 2012
I'm back again! Anyway, i found the clip counter you mentioned, But would you mind making it bigger and more emphasized? I had a hard time seeing it and actually never noticed it was there until you mentioned it. In the final product, make sure that there are tons of quests, armors, and guns. Make sure people have goals. You need to make a skill tree in order to keep people playing. That's what lots of the great successful RPG games have, an awesome leveling up system that makes people want to keep playing over and over. (Even if they have completed all the quests)Also, how about when you level up a skill to a certain level, you earn the ability to do something special? If you get Jump to level 50, you earn "Double-Jump". Also, try adding more skills, like maybe "Crafting" ect. ,which players could create things. Lastly, add more resources (Ores and Foods). That's it for THIS comment. Keep up the awesome work!
Play Island Escape demo Island Escape demo Jun. 06, 2012
I have some suggestions. Can you try to fix some things with the guns, like maybe adding a bullet/clip counter on the bottom right part of the screen. Even though we could look in the inventory, it seems like a lot of trouble and would be made easier to focus on the game instead of worrying about checking your inventory for bullets. Also, in a quest in making the game more realistic, how about different guns use different bullets? Another thing, everytime i loot an enemy, after i exit the "loot" screen, it automatically reloads. This can get quite tedious, expectially if i'm surrounded by tons of enemies and running low on bullets. Would you try to fix the bug that automatically makes you reload after looting an enemy? As is, the game is still great. It's a great way to use time. With some improvments with these, and my earlier suggestions, they can lead to a deeper and richer experience. I'm in love with this game and really want to see it succeed! :D Good Job! 5/5
Developer response from LilleJohn

Thanks :D There is a clip count in the bottom left part of the screen. And the reload after exiting the inventory, I'll try to fix that.

Play Island Escape demo Island Escape demo Jun. 05, 2012
Could you try and make the car easier to control? The first time i drove it, I found myself launched off a mountain into the ocean! XD Also, at times, when i do get into the car, it will not start (or go anywhere), i then found myself tredding tons of mountain with no bullets (Though the bullet thing was my fault >_>) Next, could you add an "expandable" map that will show you the entire island? I found myself getting lost many of times. (Even if it was a place i've been to before) Lastly, make sure there is a larger island to explore, complete with caves. I would love to just waste time exploring tons of awesome caves! :D Though the last suggestion if a large asking, it would be cool to have. If you can keep doing what you're doing and improving at certain points, this game may become the most popular one on Kongregate! As it is, i give it a 5/5! :D Great job!
Developer response from LilleJohn

Thanks :D I don't like the car either, and I'm thinking about removing it completely from the game. Since it is both extremely buggy and doesn't fit in the "lost on an island" setting. I've also been thinking of expanding the island. Maybe 4-8 times bigger.