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About me

I'm a flash game programmer/developer, and I've just come back into the Flash scene after a few years of consecutive sub-par game ideas. :) Hope you enjoy my games!

  • Age: 18
  • Sex: Male
Latest Achievements
 
Uprooting Evil (completed)
Uprooting Evil (completed)
Uprooting Evil Badge (easy - 5 points)
Score 500 kills across all games in Mushroom Revolution
Acquired Feb. 14, 2009

jengerer's Dragon Age Armory (What's this?)

Sword (0/5)
sword 1 unearned sword 2 unearned sword 3 unearned sword 4 unearned sword 5 unearned
Bow (0/5)
bow 1 unearned bow 2 unearned bow 3 unearned bow 4 unearned bow 5 unearned
Axe (0/5)
axe 1 unearned axe 2 unearned axe 3 unearned axe 4 unearned axe 5 unearned
Mace (0/5)
mace 1 unearned mace 2 unearned mace 3 unearned mace 4 unearned mace 5 unearned

Games by jengerer

jengerer's favorite games

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Shouts & Whispers

Shouts
Whispers
Person Content
avatar for ruudiluca
ruudiluca Developer_icon
Jun. 15, 2009

Aw… What about High-Scores?

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ruudiluca Developer_icon
Jun. 14, 2009

Please!!! Add API! It needs badges!

avatar for Serefan
Serefan
Mar. 03, 2009

Could you perhaps tell me where to find the music of our game? It’s great btw!

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jengerer's comments

Game Comments
Play Pixelist
Pixelist
Jun. 14, 2009
By the way guys, I did implement the API, but I didn't end up getting badges for it. Thanks for all the nice comments, though. I read them all with a smile on my face. :)
Play Zilch
Zilch
Nov. 18, 2008
A bit annoying when I'm playing smart against a RECKLESS, leading by 4,000... then he catches up with a 3,500 and another 2,500 next round... X_X
Play Wooden Path
Wooden Path
Oct. 30, 2008
It was pretty fun, but it seemed that, with the exception of a few levels, the way that difficulty was increased was simply making the level more messy, which kind of killed the concept a bit. 4/5.
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