jklaryn's Comments

Game Comments
Play Liquid Measure 3 Liquid Measure 3 Dec. 17, 2012
So this series went from being a physics-based set... to a breaking the laws of physics.... teleportation, magic multiplication....
Play Arkandian Explorer Arkandian Explorer Nov. 06, 2012
So.... I'm a Werewolf.... that Moonwalks.... and casts Magic.... When did I become Michael Jackson?
Play Turbo Golf Turbo Golf Jul. 28, 2012
"Sunny Andrews Completed in Less Than 550 Seconds – You will earn the badge when your 'best so far' is below 16500. [Best so far: 16502]" UGH! i wanna hurt the golfers now ><
Play Monster Arena Monster Arena Apr. 04, 2012
Ok, besides the other glaring issues that have been stated numerous times. Is there anyone else having an issue of beating the Grandmaster Cup, going beyond Platinum..... and cant do anything else? The month stays the same, keep getting the blinking and says a tournament is available but nothing there to click. Kinda hard to get the littlegiant cup if you accidently complete the grandmaster and cant do the cups anymore.....
Play Burrito Bison Revenge Burrito Bison Revenge Mar. 05, 2012
"Yes! I managed to get past all those doors, I have all these powerups, I should be unstoppable!" *next shot, can't get past first door* ><
Play LethalRPGDestiny 2: Conquest LethalRPGDestiny 2: Conquest Nov. 18, 2011
Ok, so certain spells once unlocked supposedly do more damage if the monster is weak to that element. 1 problem though, how are we to know what monsters are weak to what element? There is no stat screen for the monster, no bestiary to find out afterward. So we're just left with randomly testing and wasting time, and it may as well just be pointless to have those spells anyway if they is no way to tell them apart (and to defend against them ourselves).
Play ESCAPE ESCAPE Aug. 26, 2011
If you press and hold escape right when you hit the wall, youll jump higher. Do that continuously and you'll raise even higher. It all boils down to luck but you wont spend as much time trying to carefully dodge each spike.