I refused to be outdone by Mr. mrnnr1, so after about an half an hour of grinding as many muses and apple pies and gores into my deck as possible, I performed the fated 963 combo for 52 gores and proceeded to trounce the final boss with a 4.5e17 damage big guy smack. So worth it!
General: Remember, soldiers, just go straight at them and we'll get them eventually. It's foolproof.
Random Soldier: But sir, all they have is that tiny wall. Why not loop around and flank them in numbers?
General: I make the strategies around here, private! Get back in line and keep those ridiculous ideas to yourself!
Wow the earth levels were terrific for expanding the initial idea of the game and making sure that this game didn't become a "click timing only" game. An awesome new outlook on similar puzzle games. 5/5.
I cant handle needing to go back to the start on level 12 every time the game glitches or i make a tiny mistake. Need checkpoints. Also, on levels with cubes, the cube sometimes just disappears without warning and I need to go get a new one. I can't give 5/5 until these extremely frustrating issues are fixed.
Sometimes runs are extremely frustrating because you see your health slowly decreasing, but not once does your character pass a battle help building (divine edge, elixir), so you can do nothing about it.
I just need to say that I played and beat this game as a mage a while ago, and now I'm going through as a rogue. I love all of the amazing new updates that have been added, and everything looks even better than before. Thank you so much.