Great game. But I found a frustrating bug in defense missions : if an an enemy is in the area while it's the begining of the winning turn (he just came in, and i could kill him if I could play), you get a failed mission...
First things first : really great demo, i can't wait for the full game. And great music too !
Though i'm stuck on the last button of the last level...
@Twinkydude : there is an arrow telling you which way gravity goes, as long as you're glowing.
for lvl 10 : rush to the first cell with a cut, rush to the lower cell, with cut, reinforce the second cell with cut, re-rush the lower cell with cut. You win.
Lvl 17 NEEDS a tutorial. You need to fill up your attacking cell with the two others, with several quick cuts.
This technique will be usefull in lvl 18. Attack soon, take the cell and don't you lose it ! (attack permanently with this cell or you'll lose)
lvl 19 : based on the reinforcement techniques. Use many tentacles directed to your own cells. You must have two or three cells over 100 really quick. And fight. It ain't easy anyway.
lvl 20 : you have three tentacles. there are three other cells. I didn't figure how to lose this one.
Really good game. It lacks instructions though. And custom levels.
Very nice art game (there should be a kong category for those). Nice music & nice design. Concept is great though not very challenging, but that's all about relaxation, after all. Maybe with an over-distressed kong player trying to get more and more badges, it would have been better than with a worker :).
Completed every levels exept the blue ones. Very nice game, concept, design & music. Very challenging - green levels were sooo hard to complete. And nice menu too. 5/5, of course
I'm going for the harder levels, wish me luck !
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